Honestly without that part of the game it wouldn't be the same at all. I can't ever see myself setting macro to play the game. It adds so much of the enjoyment of trying to scramble to hit the combo whilst in a bind compared to press for this type thing.
Indeed large step forward for that to be done and actually makes September seem realistic for it to come if that truly how tests are going. If this Friday goes well with Jump point even if it enter, load screen and turn up in the other system rather than flying through that will be impressive...
The mocap with their movement and facial movement is fine but it is tracked to the model they have from 9yrs ago with it just updated textures wise etc as they have updated the tech.
This fortnightly update to roadmap removes vehicles from the personal hangers system. Only been 12 months of trying to make it work and was only discussed last week by Devs as coming and working already in engine. Just how :rolleyes:
This exactly. Palworld is not using the servers to create a central system that links everyone's progress together in to a global system and then communicate that back to each client etc. The whole system is different.
On the bugs vs robots. Once you can get a personal shield the right weapons...
It seems so arbitrary on getting in. All of us last night got in within 5-15mins of waiting and got gaming and there was 3 other buddies I game with whom got on similar time just fine.
Haha I jumped in with some friends and they were doing Impossible level and there was a half dozen Imperial Guard Baneblades to content with against the robots side! When you step up to Tier 3 enemies at suicide missions it intense. I haven't done anything over hard for the bugs at min with...
Note this very much broke my GPU where it would try to keep ramping up the core clock and overheat and crash due to instability. Was getting more FPS with it but yeah (140-150fps with max settings at 3440x1440) but would ignore my chill settings in the driver to limit the FPS between 90-100fps...
Nope the patch tomorrow apparently for updates with matchmaking and such. But expect it to be weeks of this kind of thing honestly. When you have over 20x expected traffic etc then it isn't a quick thing to just role out...
The reworks stopped for things like the 600i to an extent because they said they wanted to refocus on doing a brand by brand hit, hence mostly aiming for RSI ships to be done over next 12-18 months rather than people bouncing about as much as previous.
You can almost do nothing for an hour and yet still be having fun in the game. The other night we was just chilling at an outpost, looking about, silly little mission, lots of funny jank, but with all that just enjoyed chilling in the game.
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