After being away from the forum for a long while, I assume you have no idea about vram usage of modern games right?
Here are the results of Metro 2033 official benchmark, making a record of the rendering time of each frame, which is different from most other benchmarks making only a record of the average fps over each second failing to present lag spike problems.
makes no real difference at all as the 560 also comes in 2GB variants
(with the same settings)