Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.
Are you sure you are the one who designed the Rage Fury 15 years ago, only fail to distinguish between local cache in graphics card and system memory?![]()
Are you sure you are the one who designed the Rage Fury 15 years ago
lolharmony.
OP, Gtx 560 ti sli is far better than a single gtx 580.


well, I'm a chinese and trying to find the truth about 560 sli ti, and please harmony, or whatever, you're posting ******** instead of answering question dude! fuuuuuuuuuuuuuuuu!
anyway, thanks for the answer that others posted at this thread
cheers
Fully star swearwords!

well, I'm a chinese and trying to find the truth about 560 sli ti,

+1 from me. The vram issue is a myth. I have CF 5850 1GB cards and granted it was only when I upgraded to 8GB of ram the stuttering stopped in BF3. I don't know if the 5850s start to use RAM as VRAM but whatever it is it fixed the issue. To the OP just make sure you have 8GB of ram, its very cheap at the moment too![]()

I recommend getting another one, check my thread
http://forums.overclockers.co.uk/showthread.php?t=18336345


Give it up you fail troll.
You said the pictures you posted dont say anything about shared memory. The very first picture says shared memory in big letters.
What is wrong with you?

At least I've already got an idea which level you are at 
well, I'm a chinese and trying to find the truth about 560 sli ti, and please harmony, or whatever, you're posting ******** instead of answering question dude! fuuuuuuuuuuuuuuuu!
anyway, thanks for the answer that others posted at this thread
cheers
Fully star swearwords!

Nothing in your degree tells you how much memory GTA4 used, nothing, secondly, if you knew about cache structure you would know removing things from cache, whatever level it is, is pointless UNTIL you need that space for something more urgent, meaning, if you have a game that only NEEDS 600-700mb of data at any one time, but has 1gb of memory, very often 1gb of memory will be in use, likewise put a 2gb card in, it will likely use 2gb of memory. Not all game makers will do this, not all need to, some will only ever have 500, or 850, or whatever MB of texture's/data it wants in memory and won't load more. Some games will have 5gb of textures, only ever need 700mb at any one time, will constantly fill 2gb of memory and will constantly change what is in the "spare" 1300mb of memory to optimise for what it needs next.
Your level of knowledge about graphics cards is exposed by this already