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2x 560 gtx ti 1 gig

Are you sure you are the one who designed the Rage Fury 15 years ago, only fail to distinguish between local cache in graphics card and system memory? :D

Give it up you fail troll.

You said the pictures you posted dont say anything about shared memory. The very first picture says shared memory in big letters.

What is wrong with you?

Are you sure you are the one who designed the Rage Fury 15 years ago

No but for some unknown reason you seem to be. Thats flattering, but I think that you must have gotten your dosage of drugs messed up or something.

Why do you need to derail every thread from people asking for advice on a sub £200 graphics card, with telling them or hinting that the only thing they should be buying is a 3 Gb GTX 580?
 
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lolharmony.

OP, Gtx 560 ti sli is far better than a single gtx 580.

+1 from me. The vram issue is a myth. I have CF 5850 1GB cards and granted it was only when I upgraded to 8GB of ram the stuttering stopped in BF3. I don't know if the 5850s start to use RAM as VRAM but whatever it is it fixed the issue. To the OP just make sure you have 8GB of ram, its very cheap at the moment too :)
 
well, I'm a chinese and trying to find the truth about 560 sli ti, and please harmony, or whatever, you're posting ******** instead of answering question dude! fuuuuuuuuuuuuuuuu!
anyway, thanks for the answer that others posted at this thread
cheers :)

Fully star swearwords!
 
well, I'm a chinese and trying to find the truth about 560 sli ti, and please harmony, or whatever, you're posting ******** instead of answering question dude! fuuuuuuuuuuuuuuuu!
anyway, thanks for the answer that others posted at this thread
cheers :)

Fully star swearwords!

get rid of the swear word new guy!

EDIT: Thanks for the headsup Matt ;)
 
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well, I'm a chinese and trying to find the truth about 560 sli ti,
:eek:

@OP: If your current hardware can run the 560 in sli then go for it, you won't be of disappoint with performance. Though I have had problems with sli drivers in the past, and sworn not to go that route again.
 
+1 from me. The vram issue is a myth. I have CF 5850 1GB cards and granted it was only when I upgraded to 8GB of ram the stuttering stopped in BF3. I don't know if the 5850s start to use RAM as VRAM but whatever it is it fixed the issue. To the OP just make sure you have 8GB of ram, its very cheap at the moment too :)

yep already have a 560 msi and yes check have 8 gig ram as well :D
 
Give it up you fail troll.

You said the pictures you posted dont say anything about shared memory. The very first picture says shared memory in big letters.

What is wrong with you?

Did I edit anything in my previous post? :o

Your level of knowledge about graphics cards is exposed by this already :D At least I've already got an idea which level you are at :cool:
 
well, I'm a chinese and trying to find the truth about 560 sli ti, and please harmony, or whatever, you're posting ******** instead of answering question dude! fuuuuuuuuuuuuuuuu!
anyway, thanks for the answer that others posted at this thread
cheers :)

Fully star swearwords!

So the last resort is to register a one-off account to vent your anger, after everything fails? :rolleyes:
 
Nothing in your degree tells you how much memory GTA4 used, nothing, secondly, if you knew about cache structure you would know removing things from cache, whatever level it is, is pointless UNTIL you need that space for something more urgent, meaning, if you have a game that only NEEDS 600-700mb of data at any one time, but has 1gb of memory, very often 1gb of memory will be in use, likewise put a 2gb card in, it will likely use 2gb of memory. Not all game makers will do this, not all need to, some will only ever have 500, or 850, or whatever MB of texture's/data it wants in memory and won't load more. Some games will have 5gb of textures, only ever need 700mb at any one time, will constantly fill 2gb of memory and will constantly change what is in the "spare" 1300mb of memory to optimise for what it needs next.

The readings from MSI Afterburner is accurate to tell how much vram the games have used. The key thing is, it is tricky to find out the MINIMUM requirement of vram for the game to be played silk smooth. What I'm doing is to try to identify such thresholds more accurately than before, by frametime analysis, not merely relying on the readings of vram usage.

I agree that some games may aggressively load textures into vram for caching purposes (just like how Superfetch in Windows works). However you still fail again and again to understand the very basic and obvious fact that "swapping" between vram and the shared memory from system memory is a very SLOW operation, which would happen with increased probability when the MINIMUM requirement of vram for the game approaches or exceeds the limit of the vram capacity.

There is a controversial area where the average fps is not affected, but the number of lag spikes is noticeably increased, noticeable for most of those who can tell a difference between 40 fps and 60 fps. Such lag spikes may vary, with a lower bound of, say, 33ms, and no upper bound, which in terms of instantaneous framerate, is something below 30 fps. Such cases usually happen when you quickly rotate the camera (e.g. you spin fast in game), and 99% reviews fail to test this. You are obviously, one of those who are not sensitive to such cases.
 
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Your level of knowledge about graphics cards is exposed by this already

Which is probably around 200x the knowledge that you possess about anything whatsoever.

No one here wants to hear anything you say, no one listens to you or believes any of your BS, so why do you carry on posting the same nonsense?

Everytime you are proven to be nothing but wrong, wrong, WRONG, you continue thinking you are right and simply more clever than anyone else here. You are a fail troll.
 
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I have just been running with most setting on ultra @ 1920*1200, but not using AA, only FSAA, and was getting consistently over 60FPS, sometimes more than 90FPS, even on caspian border.

However, I'm getting green flashes that I didn't have before that other people even with 480's (1.5GB VRAM) are experiencing. I'll have to suss out which setting it was that caused that.

And pants.. forgot to check the VRAM usage ARG. I will check later when back from the pub.
 
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