Caporegime
- Joined
- 30 Jul 2013
- Posts
- 29,410
Weird, seems like min and average frame rates under Mantle are slightly higher, but maximum fps is waaaay down on DX11.
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Kaap my first round of stock 290X results are in.
[email protected]
1x290X@1000/1250
14.9 WHQL
1080P - Mantle
Sniper Elite 3 Benchmark Report (Mantle)
================================================================
Created: 2014-10-02 at 16:29:22
Version 1.11 Build Version: 2014.10.02.001
================================================================
Average FPS: 59.0
Minimum FPS: 22.7
Maximum FPS: 74.4
Number Of Frames: 4503
Average Frame: 16.938ms
Minimum Frame: 13.432ms
Maximum Frame: 44.037ms
Machine Name: MATT
Monitors: 1
Operating System: Windows 8 Professional (build 9200), 64-bit
System RAM: 16316MB
CPU: Intel(R) Core(TM) i7-3970X CPU @ 3.50GHz
Number of Cores: 12
GPU Name: AMD Radeon R9 200 Series
Feature Level: Mantle
Dedicated VRAM: 4096MB
Resolution Width: 1920
Resolution Height: 1080
Texture Detail: ULTRA
Shadows Detail: ULTRA
Draw Distance: ULTRA
Anti-aliasing: HIGH
Supersampling: OFF
Anisotropic Level: 16
Obscurance Fields: ON
Tessellation: ON
Ambient Occlusion: ON
Motion Blur: ON
Vertical Sync: OFF
Reduce Mouse Lag: OFF
Stereo 3D: OFF
1080P - DX
Sniper Elite 3 Benchmark Report (DirectX)
================================================================
Created: 2014-10-02 at 16:35:42
Version 1.11 Build Version: 2014.09.30.004
================================================================
Average FPS: 56.0
Minimum FPS: 21.0
Maximum FPS: 71.6
Number Of Frames: 4274
Average Frame: 17.852ms
Minimum Frame: 13.966ms
Maximum Frame: 47.618ms
Machine Name: MATT
Monitors: 1
Operating System: Windows 8 Professional (build 9200), 64-bit
System RAM: 16316MB
CPU: Intel(R) Core(TM) i7-3970X CPU @ 3.50GHz
Number of Cores: 12
GPU Name: AMD Radeon R9 200 Series
Feature Level: DX11.0
Dedicated VRAM: 3072MB
Resolution Width: 1920
Resolution Height: 1080
Texture Detail: ULTRA
Shadows Detail: ULTRA
Draw Distance: ULTRA
Anti-aliasing: HIGH
Supersampling: 4.0x
Anisotropic Level: 16
Obscurance Fields: ON
Tessellation: ON
Ambient Occlusion: ON
Motion Blur: ON
Vertical Sync: OFF
Reduce Mouse Lag: OFF
Stereo 3D: OFF
1440P - Mantle
Sniper Elite 3 Benchmark Report (Mantle)
================================================================
Created: 2014-10-02 at 17:11:56
Version 1.11 Build Version: 2014.10.02.001
================================================================
Average FPS: 36.1
Minimum FPS: 11.1
Maximum FPS: 46.3
Number Of Frames: 2766
Average Frame: 27.674ms
Minimum Frame: 21.613ms
Maximum Frame: 89.870ms
Machine Name: MATT
Monitors: 1
Operating System: Windows 8 Professional (build 9200), 64-bit
System RAM: 16316MB
CPU: Intel(R) Core(TM) i7-3970X CPU @ 3.50GHz
Number of Cores: 12
GPU Name: AMD Radeon R9 200 Series
Feature Level: Mantle
Dedicated VRAM: 4096MB
Resolution Width: 2560
Resolution Height: 1440
Texture Detail: ULTRA
Shadows Detail: ULTRA
Draw Distance: ULTRA
Anti-aliasing: HIGH
Supersampling: OFF
Anisotropic Level: 16
Obscurance Fields: ON
Tessellation: ON
Ambient Occlusion: ON
Motion Blur: ON
Vertical Sync: OFF
Reduce Mouse Lag: OFF
Stereo 3D: OFF
1440P - DX
Sniper Elite 3 Benchmark Report (DirectX)
================================================================
Created: 2014-10-02 at 17:00:23
Version 1.11 Build Version: 2014.09.30.004
================================================================
Average FPS: 34.7
Minimum FPS: 11.5
Maximum FPS: 120.7
Number Of Frames: 2664
Average Frame: 28.796ms
Minimum Frame: 8.286ms
Maximum Frame: 86.603ms
Machine Name: MATT
Monitors: 1
Operating System: Windows 8 Professional (build 9200), 64-bit
System RAM: 16316MB
CPU: Intel(R) Core(TM) i7-3970X CPU @ 3.50GHz
Number of Cores: 12
GPU Name: AMD Radeon R9 200 Series
Feature Level: DX11.0
Dedicated VRAM: 3072MB
Resolution Width: 2560
Resolution Height: 1440
Texture Detail: ULTRA
Shadows Detail: ULTRA
Draw Distance: ULTRA
Anti-aliasing: HIGH
Supersampling: 4.0x
Anisotropic Level: 16
Obscurance Fields: ON
Tessellation: ON
Ambient Occlusion: ON
Motion Blur: ON
Vertical Sync: OFF
Reduce Mouse Lag: OFF
Stereo 3D: OFF
4K - Mantle
Sniper Elite 3 Benchmark Report (Mantle)
================================================================
Created: 2014-10-02 at 16:53:56
Version 1.11 Build Version: 2014.10.02.001
================================================================
Average FPS: 17.3
Minimum FPS: 5.7
Maximum FPS: 21.3
Number Of Frames: 1339
Average Frame: 57.711ms
Minimum Frame: 47.012ms
Maximum Frame: 176.372ms
Machine Name: MATT
Monitors: 1
Operating System: Windows 8 Professional (build 9200), 64-bit
System RAM: 16316MB
CPU: Intel(R) Core(TM) i7-3970X CPU @ 3.50GHz
Number of Cores: 12
GPU Name: AMD Radeon R9 200 Series
Feature Level: Mantle
Dedicated VRAM: 4096MB
Resolution Width: 3840
Resolution Height: 2160
Texture Detail: ULTRA
Shadows Detail: ULTRA
Draw Distance: ULTRA
Anti-aliasing: HIGH
Supersampling: OFF
Anisotropic Level: 16
Obscurance Fields: ON
Tessellation: ON
Ambient Occlusion: ON
Motion Blur: ON
Vertical Sync: OFF
Reduce Mouse Lag: OFF
Stereo 3D: OFF
4K - DX
Sniper Elite 3 Benchmark Report (DirectX)
================================================================
Created: 2014-10-02 at 17:03:06
Version 1.11 Build Version: 2014.09.30.004
================================================================
Average FPS: 16.6
Minimum FPS: 6.1
Maximum FPS: 41.0
Number Of Frames: 1287
Average Frame: 60.247ms
Minimum Frame: 24.386ms
Maximum Frame: 164.733ms
Machine Name: MATT
Monitors: 1
Operating System: Windows 8 Professional (build 9200), 64-bit
System RAM: 16316MB
CPU: Intel(R) Core(TM) i7-3970X CPU @ 3.50GHz
Number of Cores: 12
GPU Name: AMD Radeon R9 200 Series
Feature Level: DX11.0
Dedicated VRAM: 3072MB
Resolution Width: 3840
Resolution Height: 2160
Texture Detail: ULTRA
Shadows Detail: ULTRA
Draw Distance: ULTRA
Anti-aliasing: HIGH
Supersampling: 4.0x
Anisotropic Level: 16
Obscurance Fields: ON
Tessellation: ON
Ambient Occlusion: ON
Motion Blur: ON
Vertical Sync: OFF
Reduce Mouse Lag: OFF
Stereo 3D: OFF
Crossfire support is due in a up and coming patch.
Its crap from what im seeing so far,
Average FPS: 52.3
Minimum FPS: 17.6
Maximum FPS: 73.1
ed: as seen above no crossfire support so im in single gpu mode apparently.
Supersampling is turned on in game but according to the txt files its not turned on. Roughly 40fps difference in favour of d3d11.
Matt there is a problem with the Super Sampling on the results screen for Mantle so I can not use them. Can you use your contacts to get this fixed as I am sure Super Sampling is in use but not indicated.
I will report it Kaap. It's definitely enabled though as my fps shoots up with it off.
False positive.be careful there is a massive virus in the latest Sniper Elite 3 download, AVG has just detected it, i had to delete quite a few files and i dont think it's safe to redownload them... i can only play Sniper Elite 2
it's called :- Luhe.Fila.a
it's migrated elsewhere......i've deleted the effected files and i'm waiting to see if AVG has stopped it in the other area, forget what that Idiot from Rebellion has said, this virus is a bitch
i will not reload the missing Sniper Elite 3 files for a few weeks
It's AVG being **** mate.
https://www.virustotal.com/en/file/...08e752b87a731759b8e737ba/analysis/1412279273/
That virus is an old one, if it was infected every bodies virus scanner would be going mental.
be careful there is a massive virus in the latest Sniper Elite 3 download, AVG has just detected it, i had to delete quite a few files and i dont think it's safe to redownload them... i can only play Sniper Elite 2
it's called :- Luhe.Fila.a
Sniper Elite 3 Benchmark Report (DirectX)
================================================================
Created: 2014-10-03 at 11:32:20
Version 1.11 Build Version: 2014.09.30.004
================================================================
Average FPS: 39.1
Minimum FPS: 11.4
Maximum FPS: 271.1
Number Of Frames: 2986
Average Frame: 25.594ms
Minimum Frame: 3.688ms
Maximum Frame: 87.800ms
Machine Name: MARK-PC
Monitors: 2
Operating System: Windows 8 Professional (build 9200), 64-bit
System RAM: 8134MB
CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
Number of Cores: 8
GPU Name: NVIDIA GeForce GTX 980
Feature Level: DX11.0
Dedicated VRAM: 3072MB
Resolution Width: 2560
Resolution Height: 1440
Texture Detail: ULTRA
Shadows Detail: ULTRA
Draw Distance: ULTRA
Anti-aliasing: HIGH
Supersampling: 4.0x
Anisotropic Level: 16
Obscurance Fields: ON
Tessellation: ON
Ambient Occlusion: ON
Motion Blur: ON
Vertical Sync: OFF
Reduce Mouse Lag: OFF
Stereo 3D: OFF