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pls recommend ideal cpu mobo upgrade from i7 2600k@ 4.5

Tbh id be tempted to wait. If gaming is your mainuse an upgrade of the cpu wouldnt yield very signifigant gains.
 
Sort of 50/50 really. Video encoding. Photoshop, lightroom with some casual rendering. Currently playing Witcher 3. Just wondering how much those extra cores would assist, bearing in mind the software has to be specifically written for them to take advantage. Thanks.
 
The two chips id consider in your situation are the i7 6700k on Z170 and the i7 5820k on the X99 platform. The former is a 4 core 8 thread chip, the latter a six core 12 thread chip. The 6700k will generally overclock higher but the two extra cores on the 5820k may help more with your rendering/encoding tasks. Comparison of both below.

http://www.anandtech.com/bench/product/1320?vs=1543
 
when you say video editing ps is it daily ? if so its worth it if not no.

whats happening now or for last few years is they closing in on the wall of what they can do . so for business to stay strong and continue they have to drip feed performance to us the best they can until the next leap is found.

thats why your 3 -4 yr old cpu is close to the newest now.
 
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If you're really itching for something else maybe see if you can pick up a cheap 3770k and sell on your 2600k. Not a huge difference in terms of performance but then none of the desktop CPU's since Sandy have been. I would hold out going for Skylake maybe save the money and look to X99 instead.
 
Just wondering how much those extra cores would assist, bearing in mind the software has to be specifically written for them to take advantage. Thanks.

Not much for exactly the reason you described. The only place were multi-threading excels in games is if you're running multiple instances of said game. Like Eve Online for instance. It uses a single threaded interpreter. Each instance of the game will only ever use one core. So you're better off with a dual core with a high clock speed than a quad core with a lower clock speed. Hyperthreading might give a small performance boost, but you're hardly going to notice it in real time when playing. But if you were running 3 or 4 instances of Eve Online (multi boxing), a quad core with high clock speed would be preferable.

On my Opteron chips for example, I could run 15 instances of Eve Online on 15 actual cores, with one for the OS. But just running one instance of Eve Online I won't see any benefit whatsoever of having 15 actual cores free.

As for video editing and rendering and photoshop, unless you're in a situation were time = money (like it's your job and your wage depends on getting stuff done within a time scale), I really don't see the point of upgrading yet. And in any case, most of that software uses GPU accelerated tools. Photoshop uses GPU acceleration. So does lightroom. Blender uses GPU acceleration. Handbrake is capable of GPU offloading, but will still predominately be CPU based, but again, unless you're in a situation were time = money, there's really no point in upgrading just so something encodes 30 seconds faster. The price you'd pay forking out for new chips, board, ram just isn't worth it. It would be a different story if you were upgrading from a Phenom II, Athlon or Core 2 or something.
 
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Not much for exactly the reason you described. The only place were multi-threading excels in games is if you're running multiple instances of said game. Like Eve Online for instance. It uses a single threaded interpreter. Each instance of the game will only ever use one core. So you're better off with a dual core with a high clock speed than a quad core with a lower clock speed. Hyperthreading might give a small performance boost, but you're hardly going to notice it in real time when playing. But if you were running 3 or 4 instances of Eve Online (multi boxing), a quad core with high clock speed would be preferable.

On my Opteron chips for example, I could run 15 instances of Eve Online on 15 actual cores, with one for the OS. But just running one instance of Eve Online I won't see any benefit whatsoever of having 15 actual cores free.

As for video editing and rendering and photoshop, unless you're in a situation were time = money (like it's your job and your wage depends on getting stuff done within a time scale), I really don't see the point of upgrading yet. And in any case, most of that software uses GPU accelerated tools. Photoshop uses GPU acceleration. So does lightroom. Blender uses GPU acceleration. Handbrake is capable of GPU offloading, but will still predominately be CPU based, but again, unless you're in a situation were time = money, there's really no point in upgrading just so something encodes 30 seconds faster. The price you'd pay forking out for new chips, board, ram just isn't worth it. It would be a different story if you were upgrading from a Phenom II, Athlon or Core 2 or something.

In the above circumstances would I be better concentrating on more ram, a couple of good SSD's and going from GTX 980 to the TI and then think about the cpu in one to two years?
 
In the above circumstances would I be better concentrating on more ram, a couple of good SSD's and going from GTX 980 to the TI and then think about the cpu in one to two years?

Depends on what the rest of your system specs currently are. Also depends on what you're willing to pay in regards to price/performance for a TI over a standard 980. Graphics cards aren't my thing, so you'd be better off asking someone who knows more. I'm still using a 670 to play Eve Online and Source Engine games on Linux which it's more than capable of. And as I'm on Linux the only software I have installed on my system that uses GPU acceleration is Blender. And I only use that to mess around with, not as a means of earning a living.
 
I did briefly look into a similer upgrade but the gains seem pretty small unless moving to 6 cores or more, but that bumps price up a lot and will depend on how multi threaded stuff is
 
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