A specially-made custom config made from complete scratch using all enthusiast standards settings as the canvas, for the denizens of OcUK. The config was made with 4850+ users in mind, and will run at approximately 30 frames per second - or your money back. This is thanks to a special command that now limits frames per second rendered in Crysis, eliminating inconsistent frame rates or unwanted oscillations between 30-60fps that most are not particularly fond of. The three biggest changes are:
- Frames per second locked at 30
- Object quality consistent at all distances (no pop-in)
- Lighting and shadowing changes, including HDR and SSAO levels
It's named so because it tries to guarantee consistency to graphics and performance, unlike most other configs that either go for the most graphics-intensive configurations, or a strained struggle between finding the best graphics/performance ratio. This config isn't an exception by any means, but the end aims are a little different in that it looks for eliminating or reducing intrusive aspects of the gameplay above all else. Along with keeping the framerate steady, you will notice little to no pop-in or level of detail changes. The config has been set so that objects will retain their quality and detail in the distance, and significantly reduces jarring pop-in or level of detail changes that may otherwise suspend disbelief. In layman's term, the village you left will still look as good 200 metres away as if you were standing inside it. The lighting changes were made as so to try and obscure some of the still-remaining transitional changes from lower to higher details in the environment between indoors and outdoors. It's hard to explain but you might understand more if you look for yourself.
The configuration is intended to guarantee 30 frames per second gameplay at
1280x1024 with edge AA x2
for systems of at least
You may feel free to crank the resolution higher, but you may experience dips in framerate unless your hardware is of a higher specification than listed above. It should be stated that this config isn't really intended for those seeking performance/graphics ratio improvements, just a more useful config to try out on your powerful hardware.
The following screenshots have not been edited or resized.
The config itself - no downloading required, just copy and paste this text into a notepad document and save it as system.cfg, then place it in Crysis Warhead/Game folder. Make sure your game settings is set to 'Enthusiast' before opening the game with the config file! And finally, it is assumed you're running in DX9 mode. :-
Changes from the first config:
- HDR and SSAO levels adjusted for more realistic lighting conditions (thanks Gashman)
- Odd lighting and shader behaviour in certain snow areas fixed
- Shadows made softer (improved performance as a result)
- Several preloading/caching commands added
- Distant foliage settings adjusted for improved visuals and performance
- Sprites visible through terrain bug fixed
Bugs:
- Certain snow areas won't be locked at 30fps, you will have to manually enter fixed_time_step 0.0335 in the console
Feel free to ridicule if it doesn't quite meet your expectations but it is my first shot at my own real custom config tailored to my specific wants that I feel many other OcUKers would be looking for as well. This hasn't really been shown anywhere else, and please go easy on me if you don't like it.
- Frames per second locked at 30
- Object quality consistent at all distances (no pop-in)
- Lighting and shadowing changes, including HDR and SSAO levels
It's named so because it tries to guarantee consistency to graphics and performance, unlike most other configs that either go for the most graphics-intensive configurations, or a strained struggle between finding the best graphics/performance ratio. This config isn't an exception by any means, but the end aims are a little different in that it looks for eliminating or reducing intrusive aspects of the gameplay above all else. Along with keeping the framerate steady, you will notice little to no pop-in or level of detail changes. The config has been set so that objects will retain their quality and detail in the distance, and significantly reduces jarring pop-in or level of detail changes that may otherwise suspend disbelief. In layman's term, the village you left will still look as good 200 metres away as if you were standing inside it. The lighting changes were made as so to try and obscure some of the still-remaining transitional changes from lower to higher details in the environment between indoors and outdoors. It's hard to explain but you might understand more if you look for yourself.
The configuration is intended to guarantee 30 frames per second gameplay at
1280x1024 with edge AA x2
for systems of at least
Core 2 Duo 2.5ghz
2.5GB DDR2
4850
You may feel free to crank the resolution higher, but you may experience dips in framerate unless your hardware is of a higher specification than listed above. It should be stated that this config isn't really intended for those seeking performance/graphics ratio improvements, just a more useful config to try out on your powerful hardware.
The following screenshots have not been edited or resized.
The config itself - no downloading required, just copy and paste this text into a notepad document and save it as system.cfg, then place it in Crysis Warhead/Game folder. Make sure your game settings is set to 'Enthusiast' before opening the game with the config file! And finally, it is assumed you're running in DX9 mode. :-
con_restricted = 0
r_displayinfo = 1
e_phys_foliage = 1
e_shadows_max_texture_size = 384
e_shadows_on_alpha_blended = 0
e_vegetation_sprites_distance_ratio = 1
r_colorgrading = 1
e_view_dist_ratio = 50
r_shadowjittering = 2
r_useedgeaa = 2
r_usepom = 0
r_usesoftparticles = 1
r_hdrlevel = 0.5
r_hdrtype = 2
r_eyeadaptationbase = 0.8
r_hdrbrightoffset = 5
r_hdrbrightthreshold = 3
r_ssao_darkening = 0.3
r_ssao_amount = 1
r_ssao_blur = 4
r_ssao_radius = 5
r_motionblur = 1
r_texturesstreaming = 0
e_precache_level = 1
e_lods = 0
e_obj_quality = 3
e_dissolve = 1
fixed_time_step = -0.0335
e_particles_thread = 1
sys_physics_CPU = 1
e_stream = 0
e_Precache_level = 1
r_MeshPrecache = 1
gpu_particle_physics = 1
r_GeomInstancing = 1
e_cbuffer = 2
es_ondemandphysics = 1
e_particles_receive_shadows = 0
Changes from the first config:
- HDR and SSAO levels adjusted for more realistic lighting conditions (thanks Gashman)
- Odd lighting and shader behaviour in certain snow areas fixed
- Shadows made softer (improved performance as a result)
- Several preloading/caching commands added
- Distant foliage settings adjusted for improved visuals and performance
- Sprites visible through terrain bug fixed
Bugs:
- Certain snow areas won't be locked at 30fps, you will have to manually enter fixed_time_step 0.0335 in the console
Feel free to ridicule if it doesn't quite meet your expectations but it is my first shot at my own real custom config tailored to my specific wants that I feel many other OcUKers would be looking for as well. This hasn't really been shown anywhere else, and please go easy on me if you don't like it.
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