Question about 'allowing WUs greater than 5mb in size'

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I'm sure everyone has said 'yes' to this option but one guy on the folding forums said that when he changed the answer to 'no' on his intel folding farm (this was just after QMDs stopped being given out) he got lots and lots of 99x dblgromacs as they are small due to low points. Has anyone tried this, I may give it a go, but atm I will probably just get more 56 pointers :(
 
two of the slower p4 in my farm (1.8 & 2.0) are on the 'no' setting - crunching massed 56 pointers in 14 hours cycles that nearly 100ppd not bad for it's spec.

Edit: just checked logs more like 17h so 80ppd at 90% usage
 
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It would be interesting to see, however with all these 56 pointers floating around the results may not be fair. I'm thinking about setting up 10 clients, 5 with yes and 5 with no and seeing what happens.
 
just a heads up that there's a couple of new projects using "Large WU" just out of Beta testing

P1164:
STATSCREDIT 574 # Includes 2x bonus for large WU
TIMEOUT_OPR 21 days
DEADLINE_TIME 80 days

P1165:
STATSCREDIT 622 #includes 2x bonus
TIMEOUT_OPR 21 days
DEADLINE_TIME 87 days


I've had a few on my X2 so far during beta testing and got the following:

Project : 1164
Core : Gromacs
Frames : 100
Credit : 574


-- X2-Core0 --

Min. Time / Frame : 36mn 13s - 228.23 ppd
Avg. Time / Frame : 36mn 13s - 228.23 ppd


-- X2-Core1 --

Min. Time / Frame : 36mn 05s - 229.07 ppd
Avg. Time / Frame : 37mn 39s - 219.54 ppd


These should be good news for those with XPs and the like which do not have SSE2 as they are standard Gromacs - they didn't score quite as high for me on the X2 as the Double Gros did but they're not bad.

They seem to be about a 4MB download and 6MB upload and use about 100MB RAM whilst processing, the server will be looking for your client to be set as at least 240MB of system RAM


Thought I may aswell post here as they are Large WUs and thus related to the thread :)
 
BillytheImpaler said:
A lot of the WUs available are giving pretty good PPD, eg the 130 pointers. I would keep it on but it might be interesting to find out what will happen.

Do it, Mikey. I'm curious.
I think I'll give it a go tomorrow then, seeing as I only have 1gb of ram will it cope with 4 or 5 clients (I can setup the others on another machine)?

My best ppd project is the 994 which is a 130 pointer as you say, are these under 5mb?


Rich, how long do the beta WUs take to get into the open? Do you have to do much for beta testing btw?

EDIT: shouldnt matter about having more and more clients, I'll just do them individually.
 
Mikey1280 said:
I think I'll give it a go tomorrow then, seeing as I only have 1gb of ram will it cope with 4 or 5 clients (I can setup the others on another machine)?
Hmm, it's probably not a good idea if you're running this all on one machine. I guess I assumed you'd be using multiple machines.
Mikey1280 said:
My best ppd project is the 994 which is a 130 pointer as you say, are these under 5mb?
I can't quite recall. I think they are under 5 MiB but have none ATM so I can't check.
Mikey1280 said:
Rich, how long do the beta WUs take to get into the open? Do you have to do much for beta testing btw?
Some are tested for a few weeks then released, some are tested for much longer.
 
Mikey1280 said:
Rich, how long do the beta WUs take to get into the open? Do you have to do much for beta testing btw?
basically they just run them until they're happy that they are stable enough to be released to the public

The 1164 and 1165 that have just been released were only started in beta about a week ago but as most had no problems at all then they went through very quickly. A lot of the large Double Gromacs are still getting EUEs all over the place so they are taking a lot longer.

Basically all you have to do when testing is to keep a close eye on your machines, check back through the logs for any error messages, and report with enough detail and information to enable someone to work out what's going wrong.
In the case of EUEs you report the Project: run/clone/gen numbers along with a section of the log and brief details of your machine, one of the mods will then look up the specific WU and tell you if it's already had several EUEs from other people or if it's unique to you (and thus a problem/bug with your rig/client)
 
BillytheImpaler said:
Hmm, it's probably not a good idea if you're running this all on one machine. I guess I assumed you'd be using multiple machines.

I can setup 5 clients and see what WU I get on each, can then crunch each one individually so not pushing memory limits. I want to know what projects are under 5mb and whether theyre any good ppd wise. Do you know of any which are definitely over 5mb?
 
rich99million said:
basically they just run them until they're happy that they are stable enough to be released to the public

The 1164 and 1165 that have just been released were only started in beta about a week ago but as most had no problems at all then they went through very quickly. A lot of the large Double Gromacs are still getting EUEs all over the place so they are taking a lot longer.

Basically all you have to do when testing is to keep a close eye on your machines, check back through the logs for any error messages, and report with enough detail and information to enable someone to work out what's going wrong.
In the case of EUEs you report the Project: run/clone/gen numbers along with a section of the log and brief details of your machine, one of the mods will then look up the specific WU and tell you if it's already had several EUEs from other people or if it's unique to you (and thus a problem/bug with your rig/client)
Ok thanks for that Rich, looking at the applicants in the 'add me to the beta team list' on the folding forums it looks like I will get rejected, I am not a software developer, programmer nor do I have access to multiple OSes :(
 
Mikey1280 said:
I can setup 5 clients and see what WU I get on each, can then crunch each one individually so not pushing memory limits. I want to know what projects are under 5mb and whether theyre any good ppd wise. Do you know of any which are definitely over 5mb?
the 1164 and 1165 definately are - I would think that -advmethods and "Large WUs" would be required to have a chance at bagging one
 
Well I setup 5 clients saying 'no' and I expect you can guess what they got :( . I may try it again in a few weeks when hopefully there are less 56 pointers floating around. Even with the answer 'yes' I am still getting 56 pointers so it doesnt disprove my theory.
 
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