7900GTX Oblivion Tweaks?

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18 Oct 2005
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Location
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Any1 got any Obvilion.ini tweaks I can have to make the FPS better? I'm running it at 1280x1048. My current mods are as follows.

In game:

1280x1024
4x AA
HDR off
All distance sliders maxed

Mods:

Qarls texture pack 2 (315MBs)
4096 LOD mod (112MBs)
Normal map LOD mod
Grass tiling mod
Shorter grass mod
Better nightsky mod
Brighter torches mod
Natural environments mod
High res book jackets mod
Cyrodil terrain map mod (25MBs)

Ini Tweaks:

uInterior Cell Buffer=16
uExterior Cell Buffer=102
iPreloadSizeLimit=209715200
uGridsToLoad=9

I dont know why I'm having problems this guy is pwning noobs on his 3800!
 
Well i'm using something I downloaded from a torrentsite..
Oblivion Extreme HQ Graphics & Game Fixes 1.09

Extreme HQ Graphics 1.09

WARNING.....
THIS GRAPHICS PACK WILL ONLY WORK WITH GRAPHICS CARDS THAT EXCEPT 4096X4096 TEXTURES.

WORKS WITH
Any Nvidia Geforce 6 series, 7 series, 8 series.
Any ATI Radeon x1x00 series (x1600, x1700, x1800, x1900 etc.)
Pre this series of cards 2048x2048 textures were only allowed to be loaded.

To install
Install Oblivion Mod Manager provided (OBMM_setup.exe) and run it, this program uses .net framework.
Click Load and select the .omod you just downloaded.
Select Activate too install and decompress all the files for use, unpacks @335MB of game data files.

If OBMM complains about detecting conflicts when you hit activate mod (it is seeing duplicate filenames) tell it you dont want to know about it, or you could end up saying "yes" to a handfull or too a few hundred replace file requesters it all depends on what you have installed allready, it is only going to overwrite/update theses files already present files.

Included in this package......

Unofficial Oblivion Patch v1.6.1
This mod is a massive effort to fix the vast amount of bugs currently existing in Oblivion v1.1.511, fixing over 700 bugs so far, for full list see the folder data\Unofficial Oblivion Patch Docs\version history.html

IWR Windows Lights Shutters Optimised version.
Adds lights & shutters to the windows in the citys at night, adds a touch more realism to the game. The timings are staggered so they dont all switch on/off at exactly the same times, when the owners go out/go to bed so do there lights, interesting for the sneak thief char.

Natural Environments. By Max Tael
Seasonal weather patterns, improved visualization of most celestial features.

Natural Water. By Max Tael
Fixes the opaque water surfaces, muddy underwater vision & reflections.

Natural Weather & HDR version By Max Tael
More than 40 different weather types the default game has 7 types.
BY DEFAULT THIS .OMOD INSTALLS BOTH VERSIONS BUT ONLY ACTIVATES THE "NATURAL WEATHER.ESP", IF YOU WANT TO USE THE HDR VERSION SELECT IT AND DESELECT THE OTHER, YOU CANNOT RUN BOTH AT SAME TIME.

Natural Vegetation. By Max Tael
It alters several characteristics of trees and shrubs grass plants etc, making them appear much taller and more foliose.

Colored Map Mod
Adds color to the main in game original map.

LandscapeLODNormalMapFix.
Fixes the very out of focus distant scenery while outside of a city that the default game has.

LandscapeLODReplacement.
Replaces the original 1024x1024 landscape textures with 4096x4096 textures with improved tiling & sharpness.

BTmod v2.20.exe
Changed layout and size/position of the user interface in Oblivion to improve use and look and feel.

Obmm_setup.exe
Oblivion Mod Manager was used as it allows the full install/uninstall of .omod files and gets round the file validation problems that oblivion can have.

This compilation of mods does NOT change any of the original Oblivion files in any way it only adds extra data files that will be loaded instead of the original files.

Then I used Alexrose1uk's tweaks. :P
 
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