Soldato
- Joined
- 11 May 2006
- Posts
- 5,769
Got this on steam during the christmas sale but never got round to playing it untill recently. Loved the original Red Faction, but didn't think this would be anything more than a lame console port.
So having played it for several hours, I'm just totally blown away by the awesome physics in this game, in particular, the level and complexity of the structural destruction. Put simply, the building destruction is the best I've seen in any game and makes the destruction in games like Bad Company 2 look quite frankly, pathetic. Unlike most games, I would say a good 90% of the structures in the game world can be destroyed and most impressive is the level of fidelity that is involved in the destruction.
You can literally deconstruct every building piece by piece and everything will behave realistically, i.e. you won't see part of a building hanging with no support or anything silly like that. If you just break the walls down, generally the building will stay intact, but as soon as start taking out the girders and metal support columns, things will start collapsing. The most amazing thing though is that the building will collapse very dynamically and differently, depending on what support structures you take out first. Sometimes the whole buidling may not collapse in one go and sometimes the building will not collapse initially but slowly start to shake violently as the remaining supports crumble under too much pressure. The first time you see a tower fall and fragment into smaller pieces, causing collateral damage to nearby building, is just mindblowing.
My only criticism with respect to the destuction is that the actual terrain is not desctructable which is a shame since the original red faction allowed this. Despite this though, it's still in a league of it's own and definitely worth checking out. I also imagine, fans of Just Cause 2 would love this too.
So having played it for several hours, I'm just totally blown away by the awesome physics in this game, in particular, the level and complexity of the structural destruction. Put simply, the building destruction is the best I've seen in any game and makes the destruction in games like Bad Company 2 look quite frankly, pathetic. Unlike most games, I would say a good 90% of the structures in the game world can be destroyed and most impressive is the level of fidelity that is involved in the destruction.
You can literally deconstruct every building piece by piece and everything will behave realistically, i.e. you won't see part of a building hanging with no support or anything silly like that. If you just break the walls down, generally the building will stay intact, but as soon as start taking out the girders and metal support columns, things will start collapsing. The most amazing thing though is that the building will collapse very dynamically and differently, depending on what support structures you take out first. Sometimes the whole buidling may not collapse in one go and sometimes the building will not collapse initially but slowly start to shake violently as the remaining supports crumble under too much pressure. The first time you see a tower fall and fragment into smaller pieces, causing collateral damage to nearby building, is just mindblowing.
My only criticism with respect to the destuction is that the actual terrain is not desctructable which is a shame since the original red faction allowed this. Despite this though, it's still in a league of it's own and definitely worth checking out. I also imagine, fans of Just Cause 2 would love this too.