Unigine launched version 2.1 of its Heaven cross-platform, cross-API 3D Graphics benchmark. The popular free benchmark application uses the builds on Unigine Heaven 2.0, with two major changes. To begin with, it supports OpenGL 4.0, a 3D graphics API that is technologically comparable to DirectX 11. Heaven 2.1 uses all of the latest features of GL 4.0, including hardware tessellation support. The second major change is the support for stereoscopic 3D, including support for several stereo 3D viewing modes such as Analygraph, separate images, 3D Vision, and iZ3D. Several other stability fixes were also introduced.
Changes in version 2.1
* Support of OpenGL 4.0, including hardware tessellation
* Added stereo 3D support in several modes:
Anaglyph, Separate images, 3D Vision, iZ3D
* Several minor optimizations
http://www.techpowerup.com/downloads/1799/mirrors.php
Changes in version 2.1
* Support of OpenGL 4.0, including hardware tessellation
* Added stereo 3D support in several modes:
Anaglyph, Separate images, 3D Vision, iZ3D
* Several minor optimizations
http://www.techpowerup.com/downloads/1799/mirrors.php