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AMD solves 4K display problems with VESA Display ID v1.3

Caporegime
Joined
12 Jul 2007
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Industry standards gridlock can thankfully be worked around

On top of that if you have an AMD card that is Eyefinity capable, that would be just about all of them in the HD6000, HD7000, HD8000, and Rx lines, there are more goodies in store for you. AMD can use the Tiled Display Topology Data Block to do plug and play Eyefinity configuration. Better yet this will allow future tiled displays to be autoconfigured without the current monitor specific driver patches that make things miserable now. In general things should just work.
If you are looking for a decent 4K experience, any AMD video card that is an HD7000 or higher device should support DID and 4K monitors that are compatible with it. Before you ask we are not sure if there are any of these that exist yet but given how it is basically a minor firmware update it shouldn’t be long before they are all over the place. About time. VESA Display ID v1.3 would have been useful five years ago but it is still welcome now and we have AMD to thank for it being here instead of a proposed

Note: We know, we know but thanks to moronically divided embargo dates we can’t say that yet.

Full Article
http://semiaccurate.com/2013/10/11/amd-solves-4k-display-problems-vesa-display-id-v1-3/
 
Physx


















(I jest) :D

You jest but people massively underestimate proper hardware physics (or something similiar) and what it can bring to the table, stuff like TressFX is just a tiny tip of the iceberg. Some time I will have to whip some decent demos up but too busy with work this side of christmas :S
 
Are they still giving away games on their new GPU's?

Not sure haven't bothered checking...

You jest but people massively underestimate proper hardware physics (or something similiar) and what it can bring to the table, stuff like TressFX is just a tiny tip of the iceberg. Some time I will have to whip some decent demos up but too busy with work this side of christmas :S

Demo's ?? nar show the games

I can think of two games where PhysX has been done correct and worth playing.
Borderlands 2 and Metro LL

All the rest pointless.
 
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