Hi guys, following Rastertek tutorial and making a reflection effect using render targets in DirectX11.
http://www.rastertek.com/dx11tut27.html
Got it working, but as you can see, the reflected image seems to be drawing to a really small "texture" -
doesnt correspond to the size of the...
Hi guys, I'm following the rastertek tutorial on building a D3D engine.
I just got to tutorial 6 -
http://www.rastertek.com/dx11tut06.html
where it's still deprecated and using older D3D types like D3DXVector3 instead of XMFLOAT3 for example. Anyway, I replaced all the deprecated types, and...
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