1:1 Pixel mapping. Which monitors have it?

I think this is a hugely important ability of a monitor. I'd love to see all manufacturers explicitly state that their products either do or do not do this.

It would also be great to have a definitive list too. My Viewsonic VX924 does 1:1 pixel mapping.
 
simple explanation of 1:1 pixel mapping please?

The ability to display a resolution without any streching!
ie if you were to select say 800x600 then it would display exactly that on the screen without any streching which obviously would mean a small image (800x600) in the middle of your screen with a black unused border around it.
 
simple explanation of 1:1 pixel mapping please?

Lets say your monitor's native res is 1920x1200... Now if you run an application (lets say a game) in 1680x1050 then a none 1:1 pixel mapping monitor will stretch the image vertically and horizontally to fit on to all the pixels of the screen.

A 1:1 pixel mapping monitor on the other hand will just use 1680x1050 pixels to display the image resulting in pixels towards the edge of the screen not being used i.e. you will have a smaller image but with black borders of unused pixels surrounding the image.

Adavntages of 1:1 pixel mapping are that when you are playing in none native res the image will not be stretched... Obviously the image will be smaller however and not fill the screen but there is always an option to turn it off I think.

Hope that is correct (?) and makes sense.
 
It's particular important if you want to display 1080p content on a 24" 1920*1200 screen (or bigger), since if the screen upscales it, it can ruin the fidelity. Of course it's not just as simple as yes/no since some screens will do 1:1 only for certain resolutions, and only through certain inputs.
 
Whats wrong with using the driver to emulate this effect? i have non-scaling (which is the nvidia software version of 1:1 pixel mapping) on my PC and its fantastic.

are we saying there are issues with this?
 
I know my Samsung 2232bw has no scaling options and the default is stretch but pictures look much crisper with no scaling. I use 'Do Not Scale' in the driver control panel if I need too.

Whats wrong with using the driver to emulate this effect? i have non-scaling (which is the nvidia software version of 1:1 pixel mapping) on my PC and its fantastic.

are we saying there are issues with this?

I'm assuming this matters if your using a monitor/LCD TV as a TV / Console screen.
 
Can't you just select 'Do Not Scale' in the driver control panel? I know my Samsung 2232bw has no scaling options and the default is stretch but pictures look much crisper with no scaling.

yes you can - why should anyone pay extra of select their monitor based on this when any monitor can do it.
 
Last time I owned an ATI card it couldn't do the 'do not stretch' mode (it had the setting it just never worked with several ATI cards over many many driver releases over several years) and not all nvidia cards can do it either. Can't quite remember but is it 7800 or 7900 cards that can't? So it is worth having a monitor that can do it, and of course the monitor may not just be for connecting to a PC.
 
Last time I owned an ATI card it couldn't do the 'do not stretch' mode (it had the setting it just never worked with several ATI cards over many many driver releases over several years) and not all nvidia cards can do it either. Can't quite remember but is it 7800 or 7900 cards that can't? So it is worth having a monitor that can do it, and of course the monitor may not just be for connecting to a PC.

i have a 7800 and it works great - hard to imagine why the 7900 couldnt as they are based on the same tech arent they.

i believe the culprit is the drivers because i tried many drivers before i settled with this '.09 beta. I was under the impression that ATI made better drivers too.
 
i have a 7800 and it works great - hard to imagine why the 7900 couldnt as they are based on the same tech arent they.
Fair enough but I definitely read about the feature being broken on one line of nvidia cards. Maybe it was 7950s. Also very possible it was fixed at some point with a driver release. It's was definitely 100% broken on ATI though when I had my X800 and X1800.
 
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