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100% usage in a 2008 title + the game crashed

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So I recently built a Ryzen 7 1700X + Vega 64 system. Stupidly I can't get off Fortnite which is making the whole thing a borderline waste :rolleyes:

Anyways The Witcher 3 really appeals to me, as I like those kind of fantasy open-world RPGs, but figured it best to play 1 & 2 first with them being dirt cheap on GOG

Well only about 45mins or so into the original, and at first I noticed on afterburner the CPU has been sitting solidly at 100% usage, and GPU only around 50%, whilst getting an average of around 250+fps
I mean is this normal for a CPU released in only March '17?
I get the game only makes use of a single core, but surely the CPU's almost a decade old would have had no chance of running it if this is max'd out at 100%?

After playing the 45min-1hour session, the game then crashed to desktop.
Temps were fine, CPU always between 50-60 degrees, GPU 50ish

Just wanted any thoughts, as it's kinda got me thinking if 2 & 3 will have similar/worse issues?
I feel like it must be something to do with the way I've config'd it all :confused:
 
Edit: misread that you referring the first game.

It's not optimised for newer hardware so it will have its issues.

The third one is certainly multicore optimised.
 
Edit: misread that you referring the first game.

It's not optimised for newer hardware so it will have its issues.

The third one is certainly multicore optimised.

I see, so newer hardware doesn't necessarily mean an easier time running older titles? I don't mind it sitting at 100% providing it won't cause any harm.

As for the crashing I suppose if it's a persistent problem I may have to give the first game a miss.
 
We haven't really moved on THAT much in terms of single core performance, sadly. Consider that a Xeon 5650 from 2010 overclocked to 4.4GHz gets ~130 points in Cinebench's single-threaded benchmark, whereas a Coffee Lake refresh chip at 5.3GHz gets ~230 points in the same benchmark. Even with 900MHz clock speed advantage we're talking less than a 100% improvement in eight years. Ryzen is obviously even closer, since it can't clock that high - a 1700X at 4GHz scores ~165 points (and a stock 2700X ~180 points).

Obviously there's more to your experience than Cinebench scores and we have things like faster RAM and other platform improvements, but a game from 2007 that only uses one thread isn't going to benefit much from those.
 
That all makes sense. My simple mind and I naively assumed "nEwEr Is BeTtEr" :p, but then I did go for budget down the Ryzen last gen route

limit the framerate to your monitors refresh rate
I have been trying this. There's no cap setting in-game, and using freesync doesnt seem to cap frames at 144fps in any game including this one.
Radeon Chill doesn't work either. I'm maybe thinking it's because like previous comments said it's a CPU intensive application and the Radeon Software probably can't do much about that.

Is there any other way of limiting the fps?
 
That all makes sense. My simple mind and I naively assumed "nEwEr Is BeTtEr" :p, but then I did go for budget down the Ryzen last gen route


I have been trying this. There's no cap setting in-game, and using freesync doesnt seem to cap frames at 144fps in any game including this one.
Radeon Chill doesn't work either. I'm maybe thinking it's because like previous comments said it's a CPU intensive application and the Radeon Software probably can't do much about that.

Is there any other way of limiting the fps?

MSI afterburner
 
Have you tried creating a profile for the game and setting up Chill on the AMD Andrenaline tools?

Witcher 1 is based off the NWN Aurora engine but customised, and NWN1 and NWN2 can have chill working. I would have thought it should be possible.
 
Radeon Chill doesn't work either. I'm maybe thinking it's because like previous comments said it's a CPU intensive application and the Radeon Software probably can't do much about that.

Did you change the settings for Chill before launching the game? They don't take effect if the game is already running (caught me out)


MSI afterburner
Rivatuner Statistics Server specifically I think
 
Have you tried creating a profile for the game and setting up Chill on the AMD Andrenaline tools?

Witcher 1 is based off the NWN Aurora engine but customised, and NWN1 and NWN2 can have chill working. I would have thought it should be possible.
Did you change the settings for Chill before launching the game? They don't take effect if the game is already running (caught me out)
Did not know settings had to be done before launching. Will try this so fingers crossed, then Rivatuner framelimiting need be. Thanks guys.
 
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