1080 vs 1440p

In a word - YES!!!

I played all the way through Borderlands 1 and 2 maxed out on my 24" 1080, so very familiar with the graphics. I later had a go on a friend's 27" Acer Predator (XB270HU) and the difference was definitely noticable.
But when I got home and fired the 1080 back up, the difference was quite stark, and going backward was rather disappointing... enough that I ended up getting that exact same monitor shortly afterward.
 
I'm running an old 20" 60Hz TN 1680x1050, in the market for a new monitor in the next few months. Not totally sure on whether to go for a good 1080p (144hz, IPS), or a lesser quality 1440p. Most of my use is software development, writing and a bit of gaming. Looking at 24-27" max, flat. I've never actually *seen* a 27" 1440p in the flesh! And a 1440p would also involve getting a new GPU. :(
 
I'm running an old 20" 60Hz TN 1680x1050, in the market for a new monitor in the next few months. Not totally sure on whether to go for a good 1080p (144hz, IPS), or a lesser quality 1440p. Most of my use is software development, writing and a bit of gaming. Looking at 24-27" max, flat. I've never actually *seen* a 27" 1440p in the flesh! And a 1440p would also involve getting a new GPU. :(

I have a 27" 1440p (165Hz), and it's a really nice change from my previous 1080p - with WFH I use it more for productivity than gaming. I use some SQL for work, and the extra real estate is super nice for that.

What would a 'lesser quality' panel be?
 
Depends if you're just stepping up resolution and/or refresh rate, how close you're sitting to the screen and what the uses are (gaming? office work? graphics editting?).
 
my budget could get a 'good' 1080p or a budget 1440p.
1080p is always low end because of that old marketing scammery garbage resolution...
Which is actually worser than standard resolution for the size before it.

Most of my use is software development...
Guess you're doing unimportant work then...
I wouldn't even tolerate basic web surfing on that low resolution.
 
100% Yes. Went from a 1080p 24" 144Hz monitor to a 1440p 27" 165Hz one and it's night and day, although it will also depend on how old your current monitor is as technology does evolve i.e. a new 1080p would also look a bit better.
 
I also went from 1920x1080 to 3440x1440 ultra wide.

The upgrade was awesome, so much more screen real estate, two windows fit side by side easily. And games look brilliant.

The GPU suffered though, used to run 60hz vsync. The ultrawide runs at 90hz, so lots more pixels to drive!

Edit: 124,416,000 pixels per second compared with 445,824,000
 
What are the pros and cons of ultrawide? I guess the desktop loves it, games wise, 3440x1440 is 34% more pixels to push though, and how do games work with the 21:9 ratio?

My wife is working on it. Software developer.
She has like 4 windows on that monitor and loves the amount of space.

My laptop cant run games on such big rezolution so I have to play 1080 in window mode.

But some games do run full rez. I play some wow classic and mount and blade.
I have to say full screen gaming is awesome.

Can't say much about FPS. Dont play those games no more.
 
Yes.

I went from a 1080p monitor to a Samsung series 9 2560 x 1440p IPS (S27B970) screen back in 2012, OCUK couldnt get them quick enough at the time, ended up getting it shipped from a company in germany.
it was only 60Hz but what a screen, I paid almost £800 for it. Passed it on to my Dad when I upgraded. Still working now.
around 2018 I upgraded to the Samsung CHG70 32`HDR 144Hz VA curved model. around £550 this time round.
I would definatly recommend a WQHD Screen. sweet spot for gaming and 32` is the size to have. high refresh rate is a must.
 
Yes!

I went from 24'' 1080p 120hz to 27'' 1440p 144hz. The 1080 is my second screen now, and every time I drag something onto it, it saddens me how big it becomes :rolleyes:
 
What are the pros and cons of ultrawide? I guess the desktop loves it, games wise, 3440x1440 is 34% more pixels to push though, and how do games work with the 21:9 ratio?
Depends on the game - Some games won't stretch. You just get black bars up the sides.

In some other games, you may find you have to turn your head a lot more, which sounds like a paltry thing but it can get quite tiresome after a while and you can miss things in one extreme of the view while interacting with the opposite side.
It's a bit like playing Elite in VR - It's absolutely awesome to start with, but when you're in a heated firefight around a high level RES and need to quickly flip your view from 90º left to ascertain target data, then 90º right to manage systems or something, all while watching forward and engaging some targets while dodging others and not crashing into an asteroid, it can get a bit much - Compared to a standard monitor where you can just flip the view with one button in a fraction of a second, or just flick your eyes to one corner of the screen and immediately do what you need.
 
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