16.9 and 16.10 are both resolutions well supported in games?

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I am getting a GTX 295 graphics card and want a monitor to match its capabilities so am looking to get the DELL G2410 24” which is 16.9 with a resolution 1920x1080, I cannot remember how many of the games I have supported this resolution since my computer went kaput, so do not want to get an unsupported monitor, is 1920x1080 well supported in games?
Thank in advance for any advise.
 
Yeah, games from 2 or 3 years ago may be problematic, but anything recent should be no problem. Any Games for Windows game also supports every resolution out there.
 
very few games don't support it though check out the widescreen gaming forum for more info as a few games need .ini hacks to get them displaying properly.
 
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very few games support it

I assume you meant very few don't support it :)

Can't remember the last game I played that didn't have widescreen apect ratios, apart from a few 2D indie games. All major titles from the past few years will have widescreen aspect ratios :)
 
I assume you meant very few don't support it :)

Can't remember the last game I played that didn't have widescreen apect ratios, apart from a few 2D indie games. All major titles from the past few years will have widescreen aspect ratios :)

erk :eek: edited..... popcap games don't as a general rule though Bejeweled 2 and Chuzzle (iirc) do. World of Goo kinda does but you have to mess with config settings.
 
1920*1080 is a normal resolution for LCD TV's not so much for computer monitors as the most are 1920*1200 so it's not just an issue of widescreen or not but also that there are two standards.
 
Thanks for your responses, that was my concern that 16.10 e.g 1920x1200 would be more common than ratio 6.9 i.e. 1920x1080 as this was not the norm for computer monitors , but it sounds like this will not be an issue?
 
16:9 support is probably more common as certain devs have(had?) a habit of releasing games without 16:10 support, forcing individuals to create hacks until patch comes - if at all.
 
Games which are well coded actually detect the available resolutions from the graphics/monitor driver. So for example Quakeworld, a 13 year old game can theoretically run pretty much any resolution, even custom ones.

There are some games however which have hardcoded choices of resolution, and no way of editing this. Go back a few years and it was quite common to see games only offering 640x480, 800x600, 1024x768, 1152x864, 1280x1024 and 1600x1200. Obviously nowadays we've started to see widescreen become standard and thus recent games include 16:10 resolutions.

Personally I've always viewed 16:9 as a bit risky though, 1920x1200 has been around on PCs for quite a while now but 1920x1080 was the domain of TVs until fairly recently.
 
I think 16:10 will eventually be phased out... Too many people use the computers to watch movies and TV and this is growing.. Hence the introduction of 16:9 as screens.

For now 16:10 is more popular, that give it a couple of yrs and that will all change... Besides, touch screens will start emerging soon and we'll probably find that these will probably stick to 16:9... Just a guess, mind.
 
Given that you can watch 1920x1080 just fine on a 1920x1200 monitor and not the other way around and that you have to scroll down more on a 16:9 monitor when browsing etc, I would get a 16:10 monitor for a PC.
 
16:9 is more widely supported by the older games like gta vice city or san andreas, they natively support 16:9 but not 16:10 ( stretched a bit). And afaik any existing Anamorphic games adopt a 16:9 AR and you get black bars on 16:10.

Although for browsing its worse than 16:10, with games and films I've only found advantages so far with a 16:9 rather than a 16:10 screen. Especially in games like Mirror's edge and Assasins creed you get black bars on top and bottom with 16:10 and on 16:9 you won't. Also older dvd rips are great to watch as there's no black bars at all and on more modern films the black bars are smaller on 16:9 than 16:10.
 
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16:9 will almost be guaranteed on multi-platform games as 1080p is the top-end 360 / PS3 format.

The only game I've found so far which doesn't support 16:10 or 16:9 in the menu is Warcraft 3, but you can hack the registry a wee bit so that it is supported. The only problem then is that it looks really stretched. Playing it in 4:3 mode doesn't actually look that bad mind.
 
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