16:9 support in games?

I don't think it's that big a deal tbh. 16:10 seems ideal for gaming and it makes more sense to have a bit more height for computer usage too imo. As for movies -like someone said, many movies aren't 16:9 anyway....I can live with the black bands when viewing.
 
I think it's just annoying when you have a widescreen monitor, and you buy a widescreen DVD, but the movie doesn't fill the screen. :(
 
Fanatic said:
I think it's just annoying when you have a widescreen monitor, and you buy a widescreen DVD, but the movie doesn't fill the screen. :(
This will happen on a 16:9 widescreen TV too.

There are lots of different scales of widescreen, some films are 'wider' than others. Check the back of your DVD box... some will say 1.85:1, some will say 2.35:1 etc.

http://en.wikipedia.org/wiki/Aspect_ratio_(image)#Historic_and_commonly_used_aspect_ratios

16:9 is used for TV's because it's the best happy medium between them all to keep 100% compatibility.

16:10 is a bit broken because it potentially increases boarders, but I think it's probably worth it for the added desktop real estate. It would just annoy me if games started supporting 16:10 but not 16:9, screwing us using HDTV's as our main PC screen.
 
i reckon

16:9 is a lovely ratio - what puzzles me however is why LCD TV manufactures seem to pick the res 1366 x 768?

If their sets are supposed to be designed for 720p (1280 * 720) - why pick the above res - yea, its still 16:9 ratio (well, 1 pixel out) - but it means that any digial source (such as HDMi from ps3 or whatever) is going to be stretched, meaning no longer 1:1 pixel ratio?

Another nice res is the PSP screen 480 * 272 - again, almost exactly 16:9 pixel ratio, and once nice screen. Pity you cannot play full screen mp4s otherwise I'd have one already!

And probably going to make the PC fan boys cry, playing HL2 on the xbox in 16:9 with 5.1 sound, despite using the pad, was more fun for me than hunched over the PC.
 
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