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256 or 512MB

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13 Mar 2006
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39
Any idea whether 512MB is better to run games at 1680*1050 resolution? Do games take advantage of that much RAM yet or can I save a few quid and just buy a 256MB version. (looking at X1800XT)
 
I think at that res maxed out with aa + af on the extra ram would do you good BUT the x1800xt 512 is £240 compared with the 256 version that is £160. If your going to splash out on the extra then why not go the whole hog and get the x1900xt @ £260. It would be a scandel not to pay £20 more for the x1900 over an x1800 ;)

EDIT: if you look around you can get the connet3d 512mb x1800xt for £225 inc vat and delivery.
 
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dale1uk said:
I think at that res maxed out with aa + af on the extra ram would do you good BUT the x1800xt 512 is £240 compared with the 256 version that is £160. If your going to splash out on the extra then why not go the whole hog and get the x1900xt @ £260. It would be a scandel not to pay £20 more for the x1900 over an x1800 ;)

EDIT: if you look around you can get the connet3d 512mb x1800xt for £225 inc vat and delivery.

Completely agree!!
 
Benchmarks show that 512MB makes no difference in pretty much any game, in any resolution, regardless of antialiasing/anisotropic filtering, even on mainstream systems, so long as there isn't a huge bottleneck elsewhere. :) Just buy an X1800XT 256MB secure in that knowledge or get the X1900XT 512MB for £260. :D
 
Úlfhednar said:
Benchmarks show that 512MB makes no difference in pretty much any game, in any resolution, regardless of antialiasing/anisotropic filtering, even on mainstream systems, so long as there isn't a huge bottleneck elsewhere. :) Just buy an X1800XT 256MB secure in that knowledge or get the X1900XT 512MB for £260. :D

Fair enough, I did state that "i think" but nice to see some benchmarks stateing otherwise, makes me feel better about only having the 256 version ;)
 
dale1uk said:
Fair enough, I did state that "i think" but nice to see some benchmarks stateing otherwise, makes me feel better about only having the 256 version ;)
It's okay mate, I wasn't addressing that toward you personally. Just to anybody who wonders about 256 vs 512.
 
Thing is tho, if you are buying a graphics card for £200+ you are going to want it to last a fair while... Surely games like Crysis & ET:Quake Wars (and the games that come out after) are going to prefer cards with 512mb?
 
nbkpsycho said:
Thats with 7800gtx's so surely you cant compare that to the x1800xt :confused:
There's three sets of benchmarks there mate. ;) What they did in that particular test over at Anandtech though is downclock a 7800GTX 512MB to the same speeds as a 7800GTX 256MB (which is equal in performance to the X1800XT) and compare the results against a real 7800GTX 256MB.

The other benchmarks have different cards etc. but they all say the same thing; 512MB is not important yet.
 
For nvidia, it makes little diff (unless you play q4) but for ati is not the same result style as nvidia, x18/900 cards like 512mb of memory.
 
lay-z-boy said:
For nvidia, it makes little diff (unless you play q4) but for ati is not the same result style as nvidia, x18/900 cards like 512mb of memory.
The benchmarks I provided also indicate that it's actually Nvidia cards that benefit better from 512MB, if only infinitecimally. Not to mention that X1000 cards have the 512bit ring bus which makes a small difference.

Of course, that's with the X800 series. I can't find any for X1800 but I am confident it's similar having used both memory capacities and still using 256MB.
 
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Úlfhednar said:
Benchmarks show that 512MB makes no difference in pretty much any game, in any resolution, regardless of antialiasing/anisotropic filtering, even on mainstream systems, so long as there isn't a huge bottleneck elsewhere. :) Just buy an X1800XT 256MB secure in that knowledge or get the X1900XT 512MB for £260. :D

So just what the hell is the point in 512mb cards? :confused:
 
Hlebio said:
So just what the hell is the point in 512mb cards? :confused:
The point of 512MB is to be released long before it's put to good use, just like Shader Model 3.0 was being touted as the big I Am with the Geforce 6 series, but has only recently been used properly when Shader Model 4.0 is out very soon.

That point is to make companies like Nvidia and ATi a lot of money. That's what gimmicks are for, and people eat it up. :)
 
Hlebio said:
So just what the hell is the point in 512mb cards? :confused:

One word.

Marketing


it sounds better, notice how Dell and other companys claim there graphics cards to be a "256mb graphics card" because ofcourse that is better than a "128mb grahics card"
To the untrained eye 512 sounds better because its a bigger number. :p
 
512mb was meant to come out with DX10 gen cards, but unfortunately too much money gets the better of some people. :rolleyes:

Thats said I noticed a big difference with my 512mb card, though the previous card was only 128mb. It would be cool if I could put apart 256mb for system ram, like the reverse of that AGP aperture thing; would make a fair bit of difference for people stuck with 1gb ram.
 
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