32-bit of the Graphics for transport games of TTD

  • Thread starter Thread starter Sergej_Sim
  • Start date Start date

Sergej_Sim

Sergej_Sim

32-bit of the Graphics for transport games of class Transport Tycoon (For different OS)

I show quality of work of the graphic engine on a platform
Open Transport Tycoon Deluxe - OpenTTD 32bpp.

Basic differences OpenTTD 32bpp from Transport Tycoon Deluxe:

1 - The Big cards (2048*2048), (4096*4096 and more)...
2 - The Network mode of game to 8 players on a local network or the Internet.
3 - Automatic creation automobile and railways depending on a landscape.
4 - Crossed tunnels.
5 - The Big, multiplatform stations (to 32*32).
6 - Building of 9 variants of the airports.
7 - Cloning, auto updating and transport auto replacement.
8 - Payoff of local authorities and the expanded functions of management by a city.
9 - Completely the free version with an open initial code, for following operational systems:

AmigaOS
Apple Mac OS X
BeOS
BSD
Debian
FreeBSD
GP2X
IBM OS/2
Linux
Maemo
Microsoft Windows (Win9x/WinNT/WinXP/Vista)
MorphOS
NetBSD
OpenBSD
Palm OS
PlayStation Portable
Pocket PC
ReactOS
RISC OS
SkyOS
Solaris
SUN OS
Ubuntu i386
UIQ3
UNIX-like OSes
Zaurus PDA

10 - The Newest drawing with support of a format of a video shot 256*256*32 bits!!! (Unique for today)!!!
11 - Possibility and compatibility of use external 8-bit and 32-bit of files of an additional drawing simultaneously.
12 - Support of 7 levels of scaling (6х - built in, 7х - external).

All images are real copies of the screen!!!
No works on a photo to installation and imposing of pictures were made!!!



Sergey.
 
Not managed to work that out yet. There is only one english page on that russian website, and it doesn't contain download links :(
 
Not managed to work that out yet. There is only one english page on that russian website, and it doesn't contain download links :(

to Users of operational system Windows it is devoted!



32bpp for Windows it is possible to take working version OpenTTD here:

http://lidars.icegrupp.com/Files/OpenTTD/OpenTTD_9538_Win32.zip

Set base 8-bit of a drawing from original game "Transport Tycoon Deluxe"

http://lidars.icegrupp.com/Files/OpenTTD/Main_Upg_Win32.rar

Set of base music from original game "Transport Tycoon Deluxe"

http://lidars.icegrupp.com/Files/OpenTTD/Gm.rar

Official set of district maps (scenario) from version OpenTTD 0.4.8

http://lidars.icegrupp.com/Files/OpenTTD/OpenTTD-0.4.8-scenarios.zip

General view of game menu OpenTTD for version Windows



Installation order:

1 - Download archives on the personal computer.
2 - Unpack contents of the first archive in any empty folder (for example - Games\OpenTTD).
3 - Copy files trg*.grf and sample.cat from contained second archive in subdirectory Data which is in folder OpenTTD.
4 - Copy files gm_tt*.gm from contained third archive in subdirectory GM which should is in folder OpenTTD.
5 - Additional district maps can be copied from the fourth archive in subdirectory Scenario which is in folder OpenTTD.
6 - Other drawing is connected at own discretion, sets of an additional drawing can be found here:

http://lidars.icegrupp.com/index.files/Page1168.htm

7 - the Instruction on connection of graphic files 32bpp can be found in archive:

http://lidars.icegrupp.com/Files/OpenTTD/Common_Folder_32bpp.rar

To me has addressed some person with the request,
How correctly to start assemblage 32bpp, what files are necessary for job of such assemblages and how correctly to connect graphic files 32bpp -
About it I wrote already some times at forums, however to me letters from people at whom it has not turned out come...

Specially for these people, I repeat once again the instruction on connection of graphic files 32bpp.

1 - I Urgently recommend to remove file Opntitle.dat from a folder Data !!!
2 - file Openttd.exe Is started on execution
3 - we Leave and manually we correct contents of file Openttd.cfg approximately so:
Code:
[newgrf-static]
Newwaterw_789.grf
It is possible to take files here:
http://lidars.icegrupp.com/Files/OpenTTD/Newwaterw_789.grf

4 - file Openttd.exe Is started on execution
On the screen there should be approximately such picture



5 - we Leave and manually we correct contents of file Openttd.cfg approximately so:
Code:
[misc]
...
fullscreen = true
language = english.lng
resolution = 1024,768
screenshot_format = png
...
[win32]
display_hz = 100
force_full_redraw = true
double_size = false
window_maximize = true
...
[targfx]
MainMenu32bpp_v5.tar = MainMenu32bpp_v5.tar
GUI32bpp_Z.tar = GUI32bpp_Z.tar
...
[newgrf]
...
[newgrf-static]
Newwaterw_789.grf
...

6 - file Openttd.exe Is started on execution
On the screen there should be approximately such picture



7 It is added in contents of file Openttd.cfg the liked graphic sets...

Notes:
1 - 32-bit graphic files are stored in a kind of archives TAR.
To unpack these archives it is not necessary!!!
If they lay on a site in external archive, for example, format RAR - unpack only external archive,
And received file TAR is necessary for copying in catalogue Data.
2 - For last year developers of a format 32bpp THREE time changed a format of external additional files of a drawing, it again says that for each version of assemblage certain sets of a drawing approach.
For the given version files of kind Z, on a site in the description approach only, as a rule, is written Zoom (for example):
Laz695_Z.tar - the File for Windows versions 32-bit (bus Laz-695) (the expanded drawing for version 8942 also is more senior)
3 - the English group of working out has established restriction (for testing) on quantity simultaneously
Connected files - 10 pieces!!!
Therefore for preservation of contained file Openttd.cfg use a sign # approximately so:
Code:
[targfx]
A320WWIZ32bpp_v2_Z.tar
# Airport_City_1950_Temp_Z.tar
# Airport_Small_1920_Temp_Z.tar
# Airport_Small_1920_Trop_Z.tar
# Airport_Small_1930_Temp_Z.tar
# Airport_Small_1930_Trop_Z.tar
# Airport_Small_1940_Sn_Z.tar
# Airport_Small_1940_Temp_Z.tar
Airport_Small_1950_Temp_Z.tar
# Airport_Small_Sn_Z.tar
# BackGround32bpp_Z.tar
# Caravelle32bpp_Sn_Z.tar
# Caravelle32bpp_Z.tar
Church_Z.tar
# Factory_Z.tar
# Farm_123_Z.tar
Farm_19_Z.tar
# Farm_456_Z.tar
# Farm_789_Z.tar
# Farm_Temp_Z.tar
# farm_Z.tar
Forest_Z.tar
# Fountain_Z.tar
GazAAT_Z.tar
...
4 - in game unique number ID and game has Each object is not able to use different files for one ID.
It is not necessary to load some files simultaneously for one object is calls only superfluous expenditure
Free resources of system, last which frays previous is loaded always, for example,
Connection of a drawing for the small airport in such record:
Code:
[targfx]
Airport_Small_1920_Temp_Z.tar
Airport_Small_1920_Trop_Z.tar
Airport_Small_1930_Temp_Z.tar
Airport_Small_1930_Trop_Z.tar
Airport_Small_1940_Sn_Z.tar
Airport_Small_1940_Temp_Z.tar
Airport_Small_1950_Temp_Z.tar

Equally on effect
Code:
[targfx]
Airport_Small_1950_Temp_Z.tar
5 - the Conclusion can be made only such - learn to operate additional graphic files from
Configuration file Openttd.cfg - unfortunately, for the present moment other possibilities are absent,
As on each climate, the time period, and a district map one adjustment DOES NOT APPROACH!!!

I hope - I have answered your questions...

There will be questions still - address...

Yours faithfully!

Sergey.
 
The latest official build of openTTD supports 32bpp but you need to actually have the 32bpp images to use them and from what I can see they're a bit thin on the ground atm.
 
Model of Russian passenger bus, city, lengthy, especially big capacity Voljanin-6270 of 2002.

The author of model - Akaction , Russia.

Following the results of competition "Best commercial car of year of Russia" the model "Voljanin-6270" has won first place in
Nominations "the Domestic bus". Rewarding ceremony has taken place within the limits of an annual international exhibition
"Commercial Transport - 2005" (city of Moscow). In a conference hall of the Exhibition Center <Crocus-Expo>
Organizers of competition have handed over to representatives of Joint-Stock Company "Voljanin" a traditional prize - "the Gold wheel".

Factory "Voljanin" (a city Volga) has sustained a competition to such firms as "Mercedes" and "Ikarus" and
Has won the tender for delivery of the bus in length of 15 metres.
The first lot of the cars (20 buses) has been sent to Moscow in 2002.
This bus was at the largest exhibition of commercial transport IAA-2006 in German Hanover.

For check of job of model I recommend following installations:
Enable realistic acceleration for road vehicles - ON
Disable road vehicle speed limit - OFF

Appearance and characteristics are shown on a real copy of the screen.

The archival file for version OpenTTD 32bpp can be found on a site in Game/motor transport section.
In the complete set: 1 - a set of files for Windows versions 8-bit OpenTTD
2 - a set of files for Windows versions 32-bit OpenTTD 32bpp (the expanded drawing for version 8942 also is more senior)

Recommended kind of a line for testing of new algorithm of movement on the crossed
Districts can be looked here http://lidars.icegrupp.com/index.files/Page3111.htm.

Applications: 1 - the Information on authors of a set



2 - Technical characteristics of Russian bus Volzhanin-6270 of 2002 of release



3 - Appearance of Russian bus Volzhanin-6270 of year of release



Sergey.
 
sorry Serj, but ive already made a mod for OpenTTD. its much more realistic than yours.

here is a screeny.

08congestion-600.jpg
 
The smoothness of the graphics is something I'd like to see on the first 2 Roller coaster Tycoons. Part 3 was good, but if it looked like this it would have been awsome
 
Back
Top Bottom