32" or stick with Ultrawide?

Soldato
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17 Dec 2004
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So atm I have a samsung 1080p 49" ultrawide, but I would like to downgrade a bit and buy either a 34" ultrawide or 32" normal, as the 49" takes up a lot of desk space up... So with ultrawides the screen is quite squashed, but with normal widescreens everything is slightly larger as you get more screen height, so its easier on the eyes.... Your thoughts?
 
Ignoring the physical size difference, going from 1080p to a higher resolution will be a huge improvement in either 32" or 34", so I would only consider it a 'downgrade' in pure physical size as in most metrics it would be a huge upgrade.
What do you use the PC mostly for? I'm actually temptedto try going from a 32" 4k screen to a 49" as I'm only using a single screen at the moment and want more horizontal workspace as I currently use my laptop screen as an extra at the moment to give me more space.
 
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Ignoring the physical size difference, going from 1080p to a higher resolution will be a huge improvement in either 32" or 34", so I would only consider it a 'downgrade' in pure physical size as in most metrics it would be a huge upgrade.
What do you use the PC mostly for? I'm actually temptedto try going from a 32" 4k screen to a 49" as I'm only using a single screen at the moment and want more horizontal workspace as I currently use my laptop screen as an extra at the moment to give me more space.
Im not too keen on the higher resolution because it will make everything smaller?? I dont do much gaming anymore just browsing the net and 3d designing..
 
Im not too keen on the higher resolution because it will make everything smaller?? I dont do much gaming anymore just browsing the net and 3d designing..

Only thing I have adjusted on my 34" 3440x1440 monitor is the text size within Windows to 125%, everything else is fine.
 
Only thing I have adjusted on my 34" 3440x1440 monitor is the text size within Windows to 125%, everything else is fine.
Yeah good point, I can adjust the text size that way.. I can remember when all you could do was lower the resolution years ago if the text was too small, but that made everything look rubbish on lcd's...

Im not a big fan on the stupidly high resolutions you have nowadays,, because years ago I upgraded from a square 19" 1280x1024 to a 21" 1650x1080 widescreen and that totally screwed my eyesight up as I was straining my eyes all the time. So much so that I had to go back to my 19" after few month as I could feel the 21" damaging my eyes..
 
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Yeah good point, I can adjust the text size that way.. I can remember when all you could do was lower the resolution years ago if the text was too small, but that made everything look rubbish on lcd's...

Im not a big fan on the stupidly high resolutions you have nowadays,, because years ago I upgraded from a square 19" 1280x1024 to a 21" 1650x1080 widescreen and that totally screwed my eyesight up as I was straining my eyes all the time. So much so that I had to go back to my 19" after few month as I could feel the 21" damaging my eyes..
What OS have you been using? Going back as far as Windows Vista - it had good scaling to increase objects on the display for higher resolutions. Even XP could do it but it was referred to as DPI for text.

The scaling options have been around for a long time... How far back are we going when you say years ago? :D
 
What OS have you been using? Going back as far as Windows Vista - it had good scaling to increase objects on the display for higher resolutions. Even XP could do it but it was referred to as DPI for text.

The scaling options have been around for a long time... How far back are we going when you say years ago? :D
Windows 7 and if you adjusted the text/dpi it would make some images etc throw the toys out of the pram especially when browsing the net
 
Im not too keen on the higher resolution because it will make everything smaller?? I dont do much gaming anymore just browsing the net and 3d designing..

You can use scaling to make text larger and look better. It works a treat on my 4k 27" (150%) and 24" (175%) monitors.
 
Ummm, was just thinking....... Whats the point in having higher resolutions if your just going to use scaling to make the screen bigger?? You might aswell try and buy a screen that your not going to use screen scaling with and thats the reason I bought a 1080p ultrawide, because by the time Ive upped the scaling on a high res screen I may of as well of bought a 1080p screen, plus lower res inst so demanding on games either.

Thats the other reason that I wouldnt mind a 32" because youve got more screen height so in theory the text etc should look a little bigger.. Shame you cant buy larger then a 32" in 16:9 widescreen?
 
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Ummm, was just thinking....... Whats the point in having higher resolutions if your just going to use scaling to make the screen bigger?? You might aswell try and buy a screen that your not going to use screen scaling with and thats the reason I bought a 1080p ultrawide, because by the time Ive upped the scaling on a high res screen I may of as well of bought a 1080p screen, plus lower res inst so demanding on games either.

Thats the other reason that I wouldnt mind a 32" because youve got more screen height so in theory the text etc should look a little bigger.. Shame you cant buy larger then a 32" in 16:9 widescreen?
Resolution is the number of pixels rendered and displayed. The scaling option is how large the assets (icons, text, images, windows, etc.) are displayed on that resolution.

For simplicities sake: if the resolution size is 1000 pixels and the size of an asset is 100 pixels, that asset will take up 1/10th of the display. Now, if you change the resolution to 2000 pixels and have the same asset size of 100 pixels, it takes up 1/20th of the screen instead. Increasing the scaling option brings the size of the asset back to 1/10th of the display rather than 1/20th. This not only increases the size back to the "normal" size of the asset, but the asset also now has more pixels than it would have at a lower resolution.

You still benefit from the fact that there are more pixels being rendered and displayed.
 
Depends what you like.. My daily driver is a 32" IPS 1440.

I couldn't cope with the extreme letterbox of ultra wide. Sure it looks cool to the casual observer but for actual usage... Nah... And then there's no space on the desk for decent speakers either.

I'd rather have 2x 32" monitors than an ultra wide, if I had the desk space for it.
 
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Depends what you like.. My daily driver is a 32" IPS 1440.

I couldn't cope with the extreme letterbox of ultra wide. Sure it looks cool to the casual observer but for actual usage... Nah... And then there's no space on the desk for decent speakers either.

I'd rather have 2x 32" monitors than an ultra wide, if I had the desk space for it.
Well if I do buy a ultrawide it will only be a 34" because my 49" takes all the desk space up... But Im leaning towards a 32" because of the extra hight and it doesnt take up so much room and I might buy a smaller monitor aswel that will rotate so to have it longsways.
 
I used a 49" super-ultra-wide for about 18 months (VA, 5120x1440 resolution) but switched to a 34" OLED ultrawide after seeing how good they looked. I soon found it a bit limiting for work (mainly for reading / writing text) so added a 4k 32" IPS alongside it for work and am very happy with the switch. I would consider a 49" OLED to replace both though :D
 
Ive just noticed theres a few 43" 4k 16:9 monitors about too... There not really gaming monitors as they are only 60hz, but saying that my current ultrawide is only 60hz and games run totally fine, no blurring etc?? So 43" here I come I think
 
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I used 34" ultrawides for years, since about 2015 I think, I switched back to 16:9 late last year when I bought a 32" 4K oled, I wanted the higher resolution really, I have to say I don't regret it, the UW is the better monitor for sim games specifically, for most other things I do though a 16:9 at a higher res is the better choice for me. I still have the UW so I am considering setting up a secondary system specifically for sim stuff, I have the hardware already just a question of spending some time to do it. Having said that I will just notice it's not 4K then.
 
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