360 Vs. PS3 Update Size

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Why are PS3 game updates almost always massive in MB's?

Whenever I fire a new 360 game up, if it has an update the bar fills the screen in literally seconds and its done...

Different story on my PS3, fired up Motorstorm: Pacific Rift and its got a 608MB update. Quite frankly, its insulting.

It was a similar story with GT5: Prologue, with not just large updates, but many of them.
 
Did you ever take into consideration as to what the updates actually were?

Would just be interesting to see if anyone else who has both consoles and has tried the same games on both has noticed a difference in update size.
 
You started this thread comparing update sizes without saying what the updates actually were. This thread is flawed as you only mentioned exclusive game updates. If a update for a mutli-plat game was much larger on the ps3 than the 360, then you'd have a valid reason to complain.

:/

Your first reply was 'Buy a Wii', which indicates to me you are not willing to have a discussion on the topic.

You should take note of others comments who have posted some interesting experiences.

Anyway..

It seems the large updates 'could' be limited to exclusive titles. Then again, there is the point by 'anticonscience' that there was a 500MB difference for the same game.
 
The Wii has no updates. It wouldn't insult you as much.

and I've more than enough posted helpful info in this thread.

I owned a Wii when they came out, and unfortunately they did a system update that no longer allowed me to play imported GameCube games with the freeloader disc.

So they do have updates, and thus 'Buy a Wii' has not been very helpful advice to me.
 
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