Why are PS3 game updates almost always massive in MB's?
Whenever I fire a new 360 game up, if it has an update the bar fills the screen in literally seconds and its done...
Different story on my PS3, fired up Motorstorm: Pacific Rift and its got a 608MB update. Quite frankly, its insulting.
It was a similar story with GT5: Prologue, with not just large updates, but many of them.
Whenever I fire a new 360 game up, if it has an update the bar fills the screen in literally seconds and its done...
Different story on my PS3, fired up Motorstorm: Pacific Rift and its got a 608MB update. Quite frankly, its insulting.
It was a similar story with GT5: Prologue, with not just large updates, but many of them.
