3D architectual lighting (uni project)

Associate
Joined
18 Oct 2002
Posts
158
Location
Manchester, UK
Hey

I'm modelling our building at university in Max (from autoCAD blueprints provided by the maintenance peoples). I'm fine with the modelling, not quite finished yet, but I was looking for some help with lighting. Never done architectural lighting before! In the image I've attatched I have a skylight and a spot light, rendered with the default renderer in max with light tracer activated. I think it looks ok for a first attempt but how can I improve it?

Cheers!

WIP_Lighting_01.jpg
 
Scarylion said:
Ha, Is that the centenary building?

Yes it is! Do you know it? :p

Kahn - I've dabbled around with some of those in the past, but never on an important project. Had a look at finalRender which looks pretty snazzy but I can't afford it really :( Thanks for the info tho, I'm going to do some reading up!
 
Well I finally finished it.....

Animation

if you would like to view the final animation, its ~8mb, 35 secs long! :D

Can put my feet up and relax now....just need to burn the CD for midday tomorrow!
 
Back
Top Bottom