3D Games with GPU acceleration in Flash Player

Try right click on the animation, hit settings and then ensure "enable hardware acceleration" is ticked.
Working fine on my 8800GS

i did, i ran all the demos and triple checked all settings but its cpu only for me.

edit, tried that bsp one and it uses a whopping 3% gpu and about 5% cpu so it is working after all.
 
It's interesting how that in IE8 BETA 2, the frame rate is locked at 64FPS, where as in FF3 is 100FPS. But in IE8 it only takes up about 7MB, in FF3 it's more than tripple.

I can imagine in the future kids arguing over browsers about what one has the best performance for games... like they do with consoles!


@ Weebull, yeah i see what you mean now, thats very weird... guess they have a reason for it, maybe.. reminds me of PS1 games though.

@ spookywillow, what do you use to monitor GPU usage? i found ATI's CCC is extremely inaccurate for it or dont even work at all (if ya using that)
 
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I know other things like Java can do some of this stuff, but not to the same extent, and with the same kind of performance as Flash.

Have you got some links to some benchmarks somewhere comparing 3D performance in Java and Flash?
 
Have you got some links to some benchmarks somewhere comparing 3D performance in Java and Flash?

I missed that part of the OP for some reason. Not sure about performance, but Java is much more advanced as it allows full access to OpenGL. Flash just lets you do some basic 3D stuff.
 
I missed that part of the OP for some reason. Not sure about performance, but Java is much more advanced as it allows full access to OpenGL. Flash just lets you do some basic 3D stuff.

I dont think you know much on the latest Flash from your comment.
The above demo's for a start are not basic 3D stuff. Flash now allows access to Direct 3D on Vista, and OpenGL on Mac and Linux. Action Script 3.0 (Flash coding language) is now also more like C++ and allows for way more complex stuff compared to AS2.0.
 
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I dont think you know much on the latest Flash from your comment.
The above demo's for a start are not basic 3D stuff. Flash now allows access to Direct 3D on Vista, and OpenGL on Mac and Linux. Action Script 3.0 (Flash coding language) is now also more like C++ and allows for way more complex stuff compared to AS2.0.

The stuff on that page IS basic 3D stuff and in fact works fine in Flash 9 with basic hardware acceleration, though that is something 10 does improve on greatly. It does not, however, give you access to OpenGL or DirectX, it just simply uses them to accelerate some rendering.

Flash 10 adds some basic native 3D stuff mainly aimed at beginner to mid level developers. They let you do things like rotate 3D objects in real time, for example you could use it for simple video editing effects or some strange twisting menu system of death, or something. Like this http://www.youtube.com/watch?v=q85Xl6HRLk0&feature=related - as you can see it's nothing like Alternativa3D or other similar projects.

What is more exiting about Flash 10 is the new text features and of course the enhanced performance, everyone loves that!
 
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The stuff on that page IS basic 3D stuff

No way! Basic 3D stuff is something like 3D menu's (like the rotating phones in the vid you linked) or simple 3D objects like squares or triangles. The Bunker Demo has graphics around the same level as Quake 2. Because of GPU acceleration now taking a lot of the load off with FP10, Alternativa3D in the future will be adding more advanced things like parallax mapping, dynamic lighting and shadows... obviously it's not going to compare to Crysis lol, probably more around Quake 3 level, which is far from being basic and being able to run that in a browser will be very impressive.

Actually i see a demo of Quake running in Flash Player 10... but it was in a video at some Adobe conference... cant find it anywhere on the net...
 
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It's prolly part of the whole new adobe series software... I mean photoshop CS4 gets updated now too with gpu support... I think this is a very good thing, gpu's are often neglected when not gaming, but they have huge processing potential ( at least from the midrange onwards)...
 
I'd love to see examples. The only 3D stuff I've seen in flash have been pre-rendered sequences, or ones done on CPU only, not live ones.

On websites like miniclip and what not. I'm pretty sure some of these were GPU accelerated too but I'm not certain if that was flash or something else.

If the examples on the OP are using the GPU, it's not using it very much cos my GPU activity meter reads 0%, lol.
 
On websites like miniclip and what not. I'm pretty sure some of these were GPU accelerated too but I'm not certain if that was flash or something else.

If the examples on the OP are using the GPU, it's not using it very much cos my GPU activity meter reads 0%, lol.

You're using the ATI CCC to look at GPU activity right? well dont because it's rubbish! it dont work properly.. like a lot of ATI things... I've run games in window mode and had 0% activity.

And if you see anything on miniclip before around the 17th of this month when Flash Player 10 was out, then they weren't using GPU. Flash 9 and lower does not allow it. You probably see something like this! but that uses Adobe Shockwave Player which isn't half as popular as Flash use.
 
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