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3D Mark Mesh Shader benchmark released

Soldato
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6 Feb 2019
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Now available, benchmark your graphic's cards Mesh Shading ability to see how well your GPU is able to utilize this Direct X 12 Ultimate feature - we expect games this year to start using Mesh Shaders

https://videocardz.com/newz/ul-rele...t-results-of-nvidia-ampere-and-amd-rdna2-gpus

Some results below, ignore the Mesh Shader Off/On column, the important number is the % increase.

For RDNA 2 its around 550%
For Turing its around 400%
For Ampere its around 700%


 
Last edited:
Soldato
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Mesh Shading may have some thing but this benchmark leaves a lot to be desired.

Mesh Shaders off, a 1660 Ti is faster than a 3090, seriously?

3D Mark have been putting out some real garbage lately.


As I said ignore those two columns, it's the % change that matters
 
Soldato
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Asus strix 3090 OC I go from 67fps to 618fps, an 817% improvement :eek:

http://www.3dmark.com/ms/2464

Just remember this is a simple geometry test - you will never see a 800% framerate boost in games released with this feature, the performance jump affects geometry shading performance only which is just one aspect that goes into a single frame. I'd estimate real world performance improvement on your card will be about 20% extra FPS in games that support Mesh Shading[/QUOTE]
 
Soldato
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Unfortunately it is a % change that is based on a rotten foundation.

In normal use a 3090 is quicker than all the other NVidia cards in that table, the benchmark does not reflect that.

Fair enough, well AMD's number changed with a new driver, perhapos Nvidia needs a new driver too
 
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