3D Modeling : Middlesbrough 2105

Caporegime
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Had to create a city based on 'Boro in 2105 for a fictional games company as part of my University Module. Model had to be 0.5km x 0.5km and have no more than 100,000 polygons (based on next generation technology). It also had to be 1 single solid welded mesh.

This is how it was handed in.

http://www.deviantart.com/view/28278918/

Unfortunately I ran out of time to texture it, or add any instanced objects (of which we were allowed upto 50,000 polygons attached.

It took a couple of hundred hours I would guess, I worked from 29th December to 27th January pretty much solid whenever I wasn't at Uni/Work/Sleeping. Couldn't give an exact number.
 
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JonRohan said:
Thats some awesome stuff mate. How do you go about planning what kind of buildings to include in the picture?

Are you going to add the texture and instanced objects?

The 30% original buildings were chosed within the area of middlesbrough designated at my own accord. I chose buildings that were interesting and difficult to make rather than typical square buildings. The buildings I chose were all listed.

For the other buildings we had to design 2 styles to cover the next 100 years, the first set were all set straight angular, powerful buildings, the next set for 100 years in the future were far more 'futuristic' to what we would expect from Blade Runner or Fifth Element. For these I encorporated Solar Power as the Earth has become too dependent on Nuclear power the global warming has hit critical levels and is at critical mass. Power is now harnessed through Solar to clear up the atmosphere, hence the blue sky.

2 Other buildings on there (City Hall and Middlesbrough Tower) are both based around items found in Middlesbrough. The City Hall has a 'Solar Sail' down the front to harness power. As Middlesbrough has a large shipping section for trade I tried to encorporate features from this. Middlebrough tower has a large mast extruding through the center of it with a 'birds nest' feature which is actually a set of windows to show the panoramic view of Middlesbrough.

I will try and texture it, add the instanced objects aswell. I will use it for my portfolio. I will also try to get the hand of better rendering methods and lighting which I do struggle with as they just won't teach us for now :P.

roboffer said:
Mark:
D+

Tutor Comments:
A blue sky in Middlesbrough, pull the other one...

On a more serious note, thats impressive, never had the patience to do 3D modelling.

The reason for the Blue sky is explained above, with the power stations and factories in Middlesbrough now, 60 years in the future it hit critical levels, Solar panels were placed to power all housing and business power, Power stations still exist (I have a section of one on my map) to power old listed buildings and industry, but at less effect on the atmosphere. (I will get more renders to show you all).

Thanks for the kind words, I am always trying to improve :).
 
richard1973 said:
they were made for Clive Fencotts classes, he still around?

Not that I know of, unless he's there in another capacity. The main lecturers are Paul Docherty, Simon McKeown, Gabrielle Kent, Sabrina Schmidt, Chris Wyatt, Forrester De-Sa, Michael and Matthew Holton and Huibo Li.

I study a BA in Computer Games Design. I noticed you did Creative Visualization, my 2 friends are doing that at the moment. They are in their last year.
 
If you were on campus, you should recognize these buildings:

centerhouse0tl.jpg

waterhouse3zu.jpg
 
Zaf said:
Whats the course like? How much is it costing you with loans and living etc? I'm really intrested in doing this or a similar cousre I was looking at Leeds MET myself

Leeds MET doesn't come close to Teesside for Computing. Teesside is the leading Computing University in Europe. It spends multi-millions on it's Computing department alone. 4 years ago I believe it was 71/75 Universities, last year it was 12/75. It spent £50m on it's department in 2003.
I got a loan of £2,150 per year IIRC, but I live at home, so I would get more living on campus (it would be cheaper for me on campus too :( ).

My course is fantastic, the modules changed this year, I decided to resit 2nd year again (despite passing 1st year) as there was no animation on the Games Design course (there was last year and I never wanted to do it... I'd take the Computer Animation course if I did).

I will probably be texturing it in the future and lighting it better, I may go for a nighttime scene, I am undecided. It won't be used in an animation by myself as I am not an animator. My friends may.

I would be tempted to build it how I wanted it building before the last minute rush aswell.
 
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richard1973 said:
be good to see the end result all textured, that parts probably the most fun. :) Make a good portfolio piece having HQ renders printed out.

You could do a flythrough animation, all you need to do is a B-spline or whatever and animate the camera along the spline with the camera's interest animated a frame in front of the camera, so the camera points in the direction of the spline. If your unsure ask one of your animation mates they could knock up the path and camera in minutes, then encode the frames to DivX/Xvid AVI, be good to see that too :)

Thats a good idea. I have a monorail going around, I may build the monorail train itself and animate a view through the windows. Might be worth a go :).
 
therubble said:
Wondered if any of you wizards could help me, I got to build a desk and computer in 3ds max, I'm struggling with applying textures, anywhere I can get some for free and some tutorials on how they work?

Press 'M' for the materials guide.
Select square 1 and makes it a multi/sub-object.
In slot 1, select 'Bitmap' and load your texture.
Do this for all required textures (in the sequenced slots)
Select all polygons and add a UVW Map (in Modifier list) and select 'Face'
Select the material ID's from your textures onto polygons.

(check Texture Correction from the view right click menu to see it more detailed pre-render).

Add a skylight for better lighting. (Or used more advanced lights if you can).
 
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