3Ds Max 8 - Very Slow

Dup

Dup

Soldato
Joined
10 Mar 2006
Posts
11,503
Location
East Lancs
Well, first off here's my PC specs:

Athlon 64 3700+ SD @ 2.6 GHz.
2GB Corsair PC3500LL Pro.
7900 GTX
2x identical 120GB Maxtor Drives.

Basically, I modelled a wheel, it's tyre and some other stuff. It's running 2x mesh smooth on each part. About 3 parts in total. As it stands I cannot move it accross the screen whilst it's all smoothed, its almost impossible! It's just so unresponsive.

I'm quite disappointed that It can't handle more. I have a vehicle shell I have to put it with, it'll never handle all that at once at this rate.

I can run intensive games and I can run the CPU 100% and my temps are about 45 degs so I don't think it's hardware as such. I have also tried Open GL and DirectX modes. Neither improve anything.

Is there something I'm missing here? I can't find much information about this and it's really annoying as I have a lot of ideas I want to put into my work but its just impossible to work with.

Just to show, this is the model before the tyre... not that high poly but it struggle with it just like that:



This is the wire with triangle count, but is only 38664 actualy 4 sided polygons in total. This machine should be able to handle a lot lot more, smoothed or not.



Please ignore the rubbish tyre btw, my first attempt at a tyre... needs work :D
 
Hi

I have 3ds max 7 and i had the same problem. problem is the dealing with big objects is very hard to do if you don t have a dual core cpu it helps so much if you have one i went from a p4 3.4 to a dual core 3.2 dual core extreme edition and the diffrence is amazing.

ALSO NICE WORK LIKE THE WHEEL
 
Well, I have recieved my copy of max 9 now, it's much much better and Im in 32 bit mode atm.

I will test 64 at some point, but I'm happy with it so far.

Oh, and thanks btw :D
 
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