Hi there,
I'm trying to brush off an assignment for uni (before I start my final year project in max, which will be fun). On my last project textures rendered fine - however now they seem to stay grey when rendered. It's really odd...I guess there's a simple solution to this, which I haven't found.
Edit: I've also added a massive plane - which goes under other planes. Now it seems to conflicting. In my viewports I can see the textures fine and the massive plane underneath isn't conflicting, but when I render the scene the plane is sort of mixing with the other ones.
I'm trying to brush off an assignment for uni (before I start my final year project in max, which will be fun). On my last project textures rendered fine - however now they seem to stay grey when rendered. It's really odd...I guess there's a simple solution to this, which I haven't found.
Edit: I've also added a massive plane - which goes under other planes. Now it seems to conflicting. In my viewports I can see the textures fine and the massive plane underneath isn't conflicting, but when I render the scene the plane is sort of mixing with the other ones.
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