Hi
I have the spec as below - I replaced a 320mb GTS G80 (overclocked to 600/900Mhz) with a 512mb GTS G92, all other specs remained the same. The 3Dmark06 score for the o/c G80 was 10400 ish, and the new card is 11280 ish at stock. However, upping the GPU / memory to 750/1100MHz hardly increased the score (11380 ish) - is the cpu (ie the limited cache) holding back the card ? I have not increased the shaders as yet (only used ntune, Rivatuner next) but would have expected a bigger increase with those clocks.
Am not complaining as all games are showing a marked improvement esp Crysis demo (I know 3Dmark is not a very good measure), just have seen people with much higher scores for similar clocks and wonder if there is something holding it back.
cjph
Specs
Gigabyte 965P-DS3 / C2D 2160 o/c to 2.97GHz / 2Gb PC6400 / 8800GTS 512 / Win XP SP2
I have the spec as below - I replaced a 320mb GTS G80 (overclocked to 600/900Mhz) with a 512mb GTS G92, all other specs remained the same. The 3Dmark06 score for the o/c G80 was 10400 ish, and the new card is 11280 ish at stock. However, upping the GPU / memory to 750/1100MHz hardly increased the score (11380 ish) - is the cpu (ie the limited cache) holding back the card ? I have not increased the shaders as yet (only used ntune, Rivatuner next) but would have expected a bigger increase with those clocks.
Am not complaining as all games are showing a marked improvement esp Crysis demo (I know 3Dmark is not a very good measure), just have seen people with much higher scores for similar clocks and wonder if there is something holding it back.
cjph
Specs
Gigabyte 965P-DS3 / C2D 2160 o/c to 2.97GHz / 2Gb PC6400 / 8800GTS 512 / Win XP SP2