4K Freesync Monitor Request

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Lots of the Freesync monitors listed on OcUK do not actual have that in their descriptions.
I am unsure which monitors support it and which not.

Can someone suggest a good monitor that has lets say:
- 27" or more in size
- 4K pixels 3840x2160 (standard 16:9)
- HDR (I just read about in this forum)
- Freesync
- Displayport connectors

And does not:
- Curvy stuff
- G-Sync (not throwing money at nvidia for licences)

Or maybe where to start or how to read the descriptions:
Features:
- Ultra HD 4K Display -> OK, get that
- IPS* -> hmm, hmm google?
- SRGB** Over 99% -> is that HDR?
- Color Calibrated -> ponder
Specification:
- Screen Size Class (diagonal): 27" -> OKish
- Aspect Ratio: 16:9 -> check
- Panel Type: IPS -> hmm, hmm no idea
- Color Gamut (CIE1931*****): sRGB over 99% -> what?
- Color Depth (Number of Colors): 8bits****, 16.7M -> 8bit colour?!? Like before VGA?
- Pixel Pitch (mm): 0.1554mm x 0.1554mm -> what?
- Response Time: 5ms GTG*** -> hmm, hmm
- Resolution: 3840x2160 -> check
- Brightness (cd/m2): 250 cd/m2 -> no idea
- Contrast Ratio: Mega -> mega sounds good, but is it?
- Viewing Angle:178 / 178 -> what? how I sit?
- INPUTS/OUTPUTS: x2 HDMI 1.4, 1x DIsplayPort -> check
- Warranty: 2yr -> yo

* IPS -> has to do with the refreshrate, IPS is normal 60-144Hz, VA is slow, TN has refreshrate of over 200Hz
** sRGB -> pretty much standard across everything like websites etc. since 1999
*** GTG -> pretty much standard it means the time it takes to go from grey to white and back to grey, which other montiors list BtB black to white to black which is usually longer
**** Color Depth 8bit -> I guess they mean standard 8bit per colour, so RGB with 24bit colour information, the only other standard comes from Adobe with 10bit per colour
***** CIE1931 -> is a function for a curve that describes the visible spectrum of colours of a standard observer. Do they mean they reach 99% of the human visible colours?
 
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Thank you Squid Vicious I would not have found it :)
But it is also really recent.

32" would be brilliant to watch BR or DVD via HDMI on it from my armchair.
60Hz are no problem for me, most GPU cannot produce anything or much more than that at 4k anyway and I play mostly RPG.

Question:
- can it upscale 1920x1080 or is this something the GPU does?
- can I run stuff at 1920x1080 (thinking of interfaces in games or text to read, especially older or indie titles)
 
I probably get one, but the picture is not the "black" one, I wonder :)

The LG has no Freesync2, which seems to be important together with HDR to have a smooth experience.





C27HG70 27" 2560X1440 VA FREESYNC 144HZ GAMING QUANTUM DOT HDR WIDESCREEN CURVED MONITOR

https://www.overclockers.co.uk/sams...-hdr-widescreen-curved-monitor-mo-235-sa.html

That one has Freesync2, HDR, half the prize. It has not quite the resolution and size, it is also curved :/

I finally went for the 32" version of the Samsung. It is like half way to 4K.

C32HG70 32" 2560X1440 VA FREESYNC 144HZ GAMING QUANTUM DOT HDR WIDESCREEN CURVED MONITOR
 
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OK, Windows 10 cannot do HDR. It can but it way to dark and the Monitor itself is really bright already.
Without HDR it is too bright, I now use Cinema with 75 brightness.

Legends of Eisenwald looks great in full resolution :D

p.s. cables are stupid. The power plug points into the wrong direction. No way to put the blend back on. DP cable is very short.
 
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Now experiencing 2560x1440 resolution, I am glad to not go full 4K.
360p Youtube Videos look very unsharp for example.
Websites often only produce a thin block of text somewhere in the middle or far left of the browser.
Everything on the web seems optimised for 1920x1080 and not higher resolutions.
 
I don't know how you see YouTube videos not sharp. I have tried and they look better.
About websites, please use scaling, it is an option to be used.
Try this one (max 360p): https://www.youtube.com/watch?v=6hIyD1QlX9k
And this website in your maximised browser: https://community.amd.com/community/support-forums/drivers-software
Or this one (95% commercial background and some news on the left of the screen): http://www.spiegel.de/

Good I used the correct word :)
unsharp -> not a clear image
blurred -> only refers to photographs
pixelated -> does not apply here
out of focus -> does also not apply

It is more like there are so huge one coloured spaces in the face of a person that it looks bad. The resolution of the original video is too small to be stretched that far. Like the cheek has three depths of colour and
I also played with GPU Scaling or let the monitor do the job, seems worse with GPU scaling but not on every frame. Some look better GPU scaled and some monitor scaled.

And it depends on how far away you sit. I usually sit about 75cm to 1.5m in front of the monitor.

Oh and HDR in Windows 10 is of course bugged.

Some additional stuff you should buy:

OcUK Value 5m Male - Male Display Port Monitor Cable



OcUK Value ATX "Kettle Plug" 5 Meter 13A Mains Cable (RB-305)



OcUK Value 1.8m A-A (M-F) USB Extension Cable (CDL-022)
 
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I am still experimenting. For example in the game on the large monitor, the fonts are scaled properly but the text boxes are too large to like overview the text while reading. Usually you can see several lines of text and just read out load, but now I have to move the eyes to see the next lines or the left/right end of the textbox.
It is all just a thing of getting used to, I guess.
 
One last feedback for the C32HG70. In Kingdom Come Deliverance at night or in dark rooms indoor, the lag of dark areas is terrible.
Every dark edge, like treelines are night, door frames, chairs whatever, gets an up to 1cm wide grey lag area if you move the camera at night or in the dark. At daytime or in bright light, you don't notice the lag.

But now :)
Playing Dying Light, no such thing. The difference is, in KCD the fps drop down to under 50fps at times, not so much noticeable with Freesync, while Dying Light stays ~80fps at a minimum.
all the black in DL is pitch black, at night this is impressive and not lag if black areas at all.
 
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