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Not really, 2560x1600 4x AA could be pushing the Vram on the ATI card & the 5xxx & DX11 drivers have some maturing to do.
Who cares, it doesn't matter![]()
The thing about minimum framerates though is that they can be affected by transient spikes. Like, say your computer hiccups randomly (accessing a file, computing something in the background etc), it can show up in the benchmark. Such things would be smoothed out in the average FPS, but not neccesarily in the minimum value.
The ideal way to measure the minimum framerate is to run the test several times, and take the "maximum minimum", i.e. the largest of the recorded minimum values. If they just run the test once, or they take the absolute minimum of all the runs, it's entirely possible for a faster benchmark to have a lower minimum framerate for the reasons stated above.
I have nto tired this game yet I was going to install tonight to see if there was any use of dx11 but are you saying that there is no visual difference between dx10 & dx11?