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680 owners, Adaptive V sync enabled?

Well as an update I've disabled Adaptive vsync for now as it was actually causing some minor issues, I'm back to using vync by application until some newer drivers come out.

But on the subject of to go vsync or not, in some games it makes a huge improvement for me, in Test Drive 2 I was getting ridiculous amounts of screen tearing, with vsync turned on in the game's menu settings it's entirely eliminated. So it's definitely worth it for me in games that benefit from it.

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Thats a lot in online gaming

Well put it this way, there's more making me lose MP games then a tiny bit of input lag. Unless it's to the scale of input lag on a typical LCD TV then I won't notice it personally.


And then surely pre rendered frames / triple buffering is more an issue too?
 
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Tearing is worst between 0 and 60hz, adaptive vsync turns off vsync in the most important range you need it, its almost entirely useless.

Vsync + tripple buffering introduces very minor lag, and stops tearing full stop, it will mean vsync is on at any framerate and it will give you whatever framerate your card is capable of up to your refresh rate.

It works absolutely beautiful with a 120Hz panel - granted I've not tried it with a 60Hz panel but I see very very little tearing when the fps drops below the vsync value with adaptive vsync on.

Vsync + tripple buffer has a bad habit of introducing horrid input latency - you have to be the most casual of console gamers not to be bothered by it - unless your mostly maintaining very close to the vsync cap in the first place and then adaptive would be smoother still with hardly any noticeable downsides.

On another note related to the OP - Adaptive VSync can't increase your performance over what you'd get with VSync off entirely it just reduces the massive steps up/down in framerate you get when you can't hold the vsync cap 100% of the time.
 
I currently have all vsync turned off and use precision x to cap the framerate at 120fps as some games just seem to cap framerates at 60fps with any kind of vsync enabled regardless of your monitors refresh rate. (I have a 120hz monitor)

Is there any benifit of using adaptive vsync over the framerate target setting in precision x? Its essentially doing the same thing right?
 
I currently have all vsync turned off and use precision x to cap the framerate at 120fps as some games just seem to cap framerates at 60fps with any kind of vsync enabled regardless of your monitors refresh rate. (I have a 120hz monitor)

Is there any benifit of using adaptive vsync over the framerate target setting in precision x? Its essentially doing the same thing right?


The benefit of adaptive v-sync is it actually syncs your frames, capping your framerate does not.

Also even with 120hz monitor I'd still use adaptive v-sync (half refresh rate) option as it well help give you a smoother experience with a more consistent frame rate and also lower gpu temps dramatically in high fps games, I doubt there are many modern games out there that stay around 120fps.

What's a smoother gaming experience on a 120hz monitor, a game that is locked @ 60fps with sync'd frames, or a game that fluctuates between 60-120fps with no sync'd frames?
 
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Thats why I use GTX470 SLI - most stuff stays pretty close to 120fps or more and now with adaptive vsync the odd time it wanders below it doesn't cause the massive noticeable framerate drop/chopiness if its intermidently hitting the vsync cap.
 
Had enough of the lag caused by in game vsync being on so I took it off. Yes I get horrible screen tearing but my scores on BF3 are much much better! Hope nVidia fix the screen tearing issue or maybe even EVGA with their Precision X.

The graph shows fps is constant 60fps so its not dropping to make vsync switch off. Shall I try that tripple buffering trick?
 
Really? I never notice any input lag. At 60FPS, vsync is only going to delay input by 2 or 3 frames surely, which is going to a tiny fraction of a second...

I've never been able to play anything with vsync on. It really bothers me. Maybe I'm just overly sensitive to it.

I even stopped playing Mass Effect 2 because whatever settings I messed with in the .ini files & configs I just couldn't get vsync off. Five hours in I gave up. I don't like screen tear but I'll put up with it if the other option is input lag.

On another note, I really don't get much screen tear in the Frostbite 2 engine. For some reason (Drivers? Engine coding?) its very, very minimal. If I want to see screen tearing I can always load up RAGE... :confused:
 
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