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8.5's out!

Soldato
Joined
4 Nov 2004
Posts
4,220
Location
Seattle area, USA
As promised! :cool:

http://game.amd.com/us-en/drivers_catalyst.aspx

http://game.amd.com/us-en/drivers_catalyst.aspx?p=vista32/common-vista32

release notes


Features

Catalyst™ Control Center Component Video
This release of Catalyst™ introduces 480i and 480p support. These formats will be found in the pre-defined component video format list found in the Catalyst™ Control Center->Component Video->Advanced page.

ATI Graphics Driver Un-install Enhancement
This release of Catalyst™ introduces an update to the ATI un-install utility. The utility now pop up dialogue box to show two options to the end user,

* Remove ATI Radeon™ graphics software, leave chipset software (RECOMMENDED).
* Completely remove all ATI/AMD (Graphics/Chipset) software.


SECAM TV Out Support

This release of Catalyst™ introduces support within the graphics driver to enable TV output adhering to the SECAM standard.

1080p HDTV custom mode
This release of Catalyst™ 1080p HDTV display mode. This feature will be available for display devices that use an HDMI connector and is available under the Windows XP and Vista operating systems.

HDMI Audio for non-standard TV modes
This release of Catalyst™ introduces HDMI audio support for all TV timing modes and non-standard (CEA 861b) TV modes. If a non-standard mode is used, on initial connection to the TV, a pop-up notification should let the user know that the audio may be out of sync. A UI allows for the audio to be disabled by the user if desired. The UI in Catalyst™ Control Center would show the list of TV timing modes (both standard and non-standard) and the capability to enable audio for a given mode.

Adaptive AA on OpenGL for Catalyst™ Control Center
This release of Catalyst™ introduces Adaptive AA for Orca Driver, geometry for alpha tested objects are now submitted multiple times to the hardware using the multi-sample mask feature to update one sample at a time in the frame buffer using centroid sampling. With each pass of the sampling position for textures is shifted to be at the location of the sample that is being updated in that pass.

1080p24 Mode Support
This release of Catalyst™ introduces 1080p24 mode support This feature will be available for display devices that use an HDMI connector and is available under the Windows XP and Vista operating systems.

Windows XP Service Pack 3 support
This release of Catalyst™ introduces WHQL certified support for Microsoft's Windows XP Service Pack 3 update for all ATI Radeon™ Series products.

Performance Improvements
The following performance gains are noticed with this release of Catalyst™.

* Call of Juarez DX10: Performance increases up to 12% on systems containing an ATI Radeon™ HD 3xx0 series of product
* Halo: Performance increases by 10-30% across all of the supported ATI Radeon™ series of products
* Lost Planet DX10: Performance increases from 5 to 35% on systems containing an ATI Radeon™ HD 3xx0 series of product
* Stalker DX9: Performance increases by 20-50% when HDR is enabled in the game; across all ATI Radeon™ HD38x0 series of products
* World in Conflict DX10: Performance increases up to 25% on systems containing an ATI Radeon™ HD36x0 and/or an ATI Radeon™ 38x0 series of product. Higher performance gains are noticed on systems contianing an ATI Radeon™ 3870x2 series of product
 
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Thanks :)

Glad to see that the regular updates are still coming along.

No probs, i do think that ATi's staunch '1 driver set a month' approach is one to be grateful for (bar hot-fixes if necessary). I also think it allows for much thorough testing and greater compatibility, which only helps users in these days of 'patch it asap and push it out the door'.
 
read m8ty hence how it looks.Dont turn it into a NV v ATI thread pls.

Umm, I wasn't :confused: I'm unsure how you came up with that conclusion. The poster of the pic never said which platform or gpu rendered that, and this is the last thread that I want to be dragged down to that level. :)
There was no hidden meaning or play on words in my post.

In fact; if you'd like to read yourself, Skippo has said
those graphics look ***p. Need to upgrade to NVIDIA imo.
hmmm~

/on topic
 
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It was ment for skippo not you dude i was showing how you saw that is was a xbox pic not a pc.No need for all that , maybe i should have qouted you both then the mix up might not of happened.But tbh like you said how can i come to that conclusion/statement from what you said.

It's ok, sorry for the misunderstanding. :o :)

How are you finding the 8.5's ?
 
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