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8800 With Doom 3 Timedemo. High Temps

Soldato
Joined
27 Jan 2003
Posts
6,107
Location
Chesterfield, UK
Anyone else tried running the Timedemo with Doom3 and noticed the temps shoot up? First time I have heard the fan kick in. Even NWN2 doesn't have this effect.

Shift Ctrl Alt. Turn off V Synch.

In Console type

timedemo demo1
 
Last edited:
Ouch.. I like my card. Doesn't ever go over 60C on any game :)

It does state that the shutdown temps are 115C for that core though so I'm assuming 88C isn't lethal for the 8800s. Odd that it's doom3 that causes it though. I suppose it must be because it uses a lot of high poly details as opposed to the mainly shader details in the likes of Oblivion and NWN2. The 8800s were optimised for shader processing and not vertex processing.
 
does ati tool work on the g80? that would load it to the max. or rthdribl would be the next best thing to stressing the card to the max.
 
Darg said:
Odd that it's doom3 that causes it though. I suppose it must be because it uses a lot of high poly details as opposed to the mainly shader details in the likes of Oblivion and NWN2. The 8800s were optimised for shader processing and not vertex processing.

I thought it odd too. Fairly old game now and you would have thought the way it throws the FPS around it would not stress the GPU. Maybe its so well coded it actually lets the GPU stretch its legs.
 
Doesn't the Doom 3 engine have 60fps cap? That would make it even more strange since I'm pretty sure an 8800GTX can get well over twice that meaning the GPU will be stressed very little.

Have you tried any other OpenGL games? What about Quake 4?
 
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