A Game of Thrones - Crusader Kings II ( MOD )

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A GAME OF THRONES
A Total Conversion Mod for Crusader Kings II

Download A Game of Thrones v0.1: HERE
Checksum: EXOS
Compatible with: CK2 1.05f

In a land where summers last for years and winters last for decades, nine great families struggle for control of the Seven Kingdoms of Westeros. Take control of a noble house, from the Starks of Winterfell to the Lannisters of Casterly Rock, and win the Iron Throne!

But remember, winter is coming.

CREDITS
Cabezaestufa (Project Leader, Map Creator, General Coding Support, Events, DNA, Balancing, Bugfixing, North Content, Misc. Graphics, Team Management)

Scripting & Coding:
Knuckey (Events, Reach Content, General Coding Support, Bugfixing, *******-Names, Nightswatch, Maesters and "Megawars")
Rodri (Event, General Coding Support, Bugfixing, Dynasty Tracing, Trial by Combat, Hereditary Valyrian Swords, New Ambitions)
Sunspear (Coding, Events, Riverland Content, Bugfixing, Positioning Tool, Balancing, Misc. Graphics, Household Guard, Dragons)
Galle (Events, Reach Work, General Coding Support, Bugfixing, DNA, Localisation, New Assassinations Mechanics)
Zarine (General Coding Support, New Battle System, Translations, Bugfixing)
Ogaburan (Ran Miller) (Events, Westerlands & Frey Content, Minor Families Filler, DNA, New Education System, Kingsguard, Knights, Bugfixing, Balancing, Misc. Graphics)
Stiener (DanJonMin) (CoA Placeholders, Events, Iron Islands Content, Localization, Misc. Graphics)
Etel (Grell Conversion)
black_imperator (Events)

Graphics:
Edric_Storm (Dynasty CoA Artist, Dynamic CoA Generator Graphics (higher res, new designs), New CoA Templates (fabric banner versions))
Peuri (Portrait Graphics (including concept and design))
dauncosony (Portrait Graphics (including concept and design))
HMAS-Nameless (CoA, Misc. Graphics)
Molleby (CoA Placeholders)
Narf (Iconography & Testing)

Regional Character & Title Allocations.
the_hdk (Crownlands Content, CoA Graphics)
ThePiglet (Dornish Content)
Hroppa (Vale Content)
AlecTrevelyan006 (Stormlands Content, DNA, CoA Placeholders)
Helios Ra: (Stormlands Content)
Jazthesentinel: (Stormlands Content)
Maginor: (Riverlands Content)

Translations & Localization:
Loomis (German Localization)
Osuna (Spanish Localization)
Darkhorse27 (Spanish Localization)
Bysne (Spanish Localization)
FgM (Spanish Localization)
Werther (French Localization)
Stannis (French Localization)
Lord Riusma (Official French Translation of the Books)

Testing:
Dom (JonSnoooow) (Testing)
Saint_Esteban (Testing)
Ser Ham (Testing)
Smoesville (Testing)
Karuga (Testing)
ItsAtrap (Testing)
Dingo (Testing)
lychnidos (Testing)
Kingsgrave (Testing)
Wolfgang Pauli (Testing, Misc. Graphics)
DadeRoyal (Testing)
Benjen Coldwater (Testing)

Special Thanks To:
Grell74 for his original Crusader Kings mod, from which we took many things (spoiler warning)
Paradox Interactive for their great game
George R. R. Martin for his awesome books
Culturally Different Cities for our Dornish city graphics.
Friends and Foes for trait ideas & iconography templates
The Prince and the Thane for some of our ambitions
La Garde de Nuite for help with the French translation.

FREQUENTLY ASKED QUESTIONS

Wait, you're done?
We said soon, didn't we?

For real this time?
Yes.

What is this?
A Game of Thrones is a total conversion mod for Crusader Kings II, based on George R. R. Martin's fantasy novel series, A Song of Ice and Fire.

Who can I play?
You can play as any landed feudal noble in Westeros, as well as the Night's Watch.

You can play as a holy order?
Yes. Although they're not that interesting at the moment. No wildlings yet.

What are some of the new features?
Knights, Maesters, our new "Megawar" system for handling civil wars, the Night's Watch, and a new system for plotting your assassinations are just a few among many.

What scenarios are available?
At the moment, our only available scenario is Robert's Rebellion, when Robert Baratheon, Eddard Stark, Jon Arryn, Hoster Tully, and Tywin Lannister overthrew the Mad King and brought the Targaryen dynasty to an end. We are looking into other scenarios for future releases.

Is Essos in the mod?
No, and it won't be until Paradox makes republics playable and interesting.

I haven't read all the books. Is it safe for me to play this mod?
The current scenario is set roughly sixteen years before the events of the books, so you should be fine. The mod's text files themselves, however, do contain spoilers through to A Dance With Dragons, especially the character history files.

I have a copy of the HBO show's opening theme what I acquired completely legitimately. How can I use it as my main menu music?
Convert it to .ogg format, move it to your Crusader Kings II\mod\A Game of Thrones\music folder, and rename it crusaderkings2_maintitle

Hey, I noticed some missing county shields...
This is technically a beta release.

I am a French speaker, why are the dynasty names in English?
For french users: si vous voulez jouer avec les dynasties traduites, rendez vous dans A Game of Thrones/Traduction dynastie/FAQ où vous trouverez la démarche à suivre pour jouer avec les noms des Maisons en français.

Hodor?
Hodor.

http://citadel.prophpbb.com/topic520.html
 
I'm a big CK2 fan but I know nothing of the Game of Thrones stuff (neither read the books nor seen the show).

Does it stand well as a game on it's own or will I have to know about the Lore to understand it?
 
Love CK2 but know nothing about GoT. I've been playing this mod for a while now an prefer it in some ways to vanilla so GoT knowledge is not required.
 
I'd just like to say that even without this mod Crusader Kings II is a brilliant game. Compared to Europa Universalis 3 and Hearts of Iron 3, CK2 is *much* easier to get to grips with and consequently has that "just one more turn" feeling that will keep you going long after you should have gone to bed.
 
mod seems cool but crashes a lot for me :|

might be because I only have the base game but the mod doesn't say it requires the expansions just they add features well some of them
 
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