I always see that when a new game comes out there is a raft of issues with gfx performance that take a number of driver updates to sort out.
So I've been wondering, how do the game developers test the games before release to make sure they work as designed if these drivers are unavailable? I may have got the process wrong I suppose but I'd be interested to find out how the whole testing for gpu's work.
So I've been wondering, how do the game developers test the games before release to make sure they work as designed if these drivers are unavailable? I may have got the process wrong I suppose but I'd be interested to find out how the whole testing for gpu's work.