Achievements - Do you care?

Only in games such as BF, where achievements unlock a weapon or give xp.

For anything else, I don't care at all for them.

+1

I dont mind working at something for a good unlock.
To be honest I did once find myself wishing a game had achievements. The first Call of Duty I complete in hardest mod with only a german bolt action rifle! That was fun :p
 
I sometimes like to see them to track my progress...sometimes they tell me I have done something that I didn't realise :p - I don't make a point of getting them all though.
 
I've had a thought about this and I think the concept of achievements isn't necessarily a bad one, though it's implementation has become skewed from what it could have been.

Achievements done right, for example, are in Perfect Dark Zero (launch 360 title); it was all very organic such as 100 headshots in multiplayers, 1000, 10000, 100 kills multiplayer etc.

That works nicely because it's a measure of skill and you'll build them all up playing the game passively, as you would any online experience.

I do like others such as Deux Ex:HR's as I would never even try to do the game full stealth otherwise!

Then there are some games which have uninspiring ones or incredibly painful ones that require a dedicated grind, those ones annoy me.
 
I wanted to collect and plat all the guns, pins, ribbons, medals and such in BC2 and BF3 but the only game I wanted to get all achievements was Portal 2, but in the end I couldn't even be bothered to do that. So I suppose I don't really care that much.
 
Achievements are great.

Gives me a reason to go back and replay content or play the game in a way I wouldn't do normally.

Adds to the replayability and longevity to a game for me. Without achievements I'd just finish up the storyline and then never look at the game again for a few years until I fancied a replay.
 
I would be nice to have the choice and have the same consistency that Xbox has to offer.

I think it's a shame that only a few games have had xbox live achievements because they do offer a different perspective to the game.
 
The only non reward achievement I have been vaguely bothered about is getting to one silver star on all the available weapons in BF3. This is so I can say to myself I've "done" that weapon and probably never use it again, plus it forces me to play all the classes when all I really want to do is just play assault.

As far as the more ridiculous time consuming gongs you can go for in some games I struggle to see why the developers put these in, as people wasting time going for them are people who will not be buying the next game as quickly as they would otherwise. Basic common sense surely?
 
Back
Top Bottom