Achron - Meta-time Strategy

Soldato
Joined
2 Jun 2007
Posts
6,839
Location
Mornington Crescent
March 26, 2009 - Hazardous Software™ unveiled Achron™, the world’s first meta-time strategy game, at the 2009 Game Developers Conference® in San Francisco, California. The next revolution in time travel gameplay was demonstrated at the Experimental Gameplay Session.



Designed to reinvent the real-time strategy genre by allowing all players to travel through time, Achron is a futuristic science fiction game. Players and units have the ability to jump to and play at different times simultaneously and independently. Time travel is free and unlimited but it costs energy to change the time line. Players will be challenged to invent new strategies in a world where it is possible for them and their opponents to undo mistakes, change a strategy after committing to it, and alter the outcome of past battles.



“Time travel transforms the strategy game landscape,” stated Christopher Hazard, president and cofounder of Hazardous Software. “It opens up new dimensions of strategies and gameplay. For example, imagine being able to see when and where your opponents are going to attack before they do.”



Achron features both a captivating single player campaign and an online multiplayer mode. In addition to being able to build, expand, and attack as in typical RTS games, new mechanisms such as command hierarchy and smart-idling ease the management of a complex time travel environment. An intuitive user interface depicts events in the past and future allowing the player to navigate the time line.



“Achron signifies the creation of a brand new sub-genre of video games that utilize gimmick-free time travel as one of the core gameplay mechanisms,” said Mike Resnick, lead developer and cofounder of Hazardous Software. “The popular type of time travel abundant in science fiction is now available to the gaming community.”



Further information about the game will be released in the upcoming months. To learn more about Achron, please visit the official web site at www.achrongame.com.

This game looks to be seriously confusing, but at the same time, its fantastically well coded so far. There's 5 videos on youtube showing the early stages of the game, and while its obviously going to cause some headaches, I'd be happy to preorder it even thoush its looking at a mid-2010 release.





 
Q. When are you looking to release the game?
A. We are currently seeking a publisher. The primary things we have left are art, level implementation and balancing. The release depends on a number of factors, but the earliest likely release is mid 2010.

I doubt its going to be that early, but who knows. They seem to have managed to deal with the whole paradox thing well, which is the main problem (from what I see) with time travel. Problem is, while it could well be a fantastic game, they could do a Spore and end up with it sucking. I really hope not though!
 
Looks like this is now available to buy on Steam. I'm intrigued by the idea but I'd prefer to play a demo before forking out for it. Might be one for the Steam sales.
 
Back
Top Bottom