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Advantages od Quad SLI

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Advantages of Quad SLI

So what are the advantages of having Quad SLI? Are there any or is it just so you can say you have 4 graphics cards?
 
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Im not sure actually - It will last longer I suppose because you have a lot of power there, but will it get a lot higher FPS than normal SLi setups on todays games im not sure, in the future when the cards are old then yes, anything low res probably performs the same if not worse than one card.
 
only if you have a 30" LCD at 2560x1600 resolution, note that an SLI G80 system will wipe the floor when its released (completly new architecture and memory). Also I dont agree on the SLI rendering modes that QUAD SLI use's, either too much lag (AFR) or too much overhead (SFR) or a combination of both using combined modes. Nvidia should have implemented a tile based rendering mode like crossfire, more performance, less overhead. Iam not saying QUAD SLI is bad, all Iam suggesting is that if could have been implemented a lot better, nvidia will learn and come up with something better using G80's.
 
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Only the ATI R6xx and Nvidia G8x will support DX10, anything below that isnt supported due to how DX10 works. Current cards may support Vista but not DX10 IMO, correct me if Iam wrong here.
 
kleox64 said:
Only the ATI R6xx and Nvidia G8x will support DX10, anything below that isnt supported due to how DX10 works. Current cards may support Vista but not DX10 IMO, correct me if Iam wrong here.

They will support DX10, as in they will run in a system with DX10 installed (much like a Geforce Ti4600 will run on a system with DX9c installed), and will support the latest direct draw, and any software implemented features of DX10.

The only place current hardware will fail, is rendering DX10 hardware implemented techniques, such-as the volumetric clouds in crysis for example. Much like if you run a Geforce 4 through 3Dmark2003, it will not run some tests.
 
paradigm said:
They will support DX10, as in they will run in a system with DX10 installed (much like a Geforce Ti4600 will run on a system with DX9c installed), and will support the latest direct draw, and any software implemented features of DX10.

The only place current hardware will fail, is rendering DX10 hardware implemented techniques, such-as the volumetric clouds in crysis for example. Much like if you run a Geforce 4 through 3Dmark2003, it will not run some tests.

thats what I meant, any software that requires DX10 wont work unless the hardware is DX10 compatable.
 
Runningkid said:
so wen new software comes out my 7800GT will become more or less uselss?

No, just it will show a texture for a cloud, DX9 style, not say a fluffy cloud, DX10 style.

You can still run most games on DX8.0 hardware, although there are a lot of visual differences.
 
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