Heya. When I turn on Shader 3.0, and I'm inside a house/indoor area, some shaders have a blue overlay. Let me show you:
When I switch to 2.x or 2.0 shaders the blue hue instantly disappears. Any idea why this happens? The graphics card isnt overheating or anything; besides, the hue appears/disappears instantly when I toggle between 2.0/2.x and 3.0 shaders.
Cheers.
System specs:
AMD BE 7750 @ 200x14.5 = 2.9Ghz
Sapphire ATI HD 4870 512 @ Stock
2GB DDR2 1066 Ram
Windows 7 (32bit)
Playing the game at Medium @1680x1050, with some tweaked a bit lower - i prefer higher fps.

When I switch to 2.x or 2.0 shaders the blue hue instantly disappears. Any idea why this happens? The graphics card isnt overheating or anything; besides, the hue appears/disappears instantly when I toggle between 2.0/2.x and 3.0 shaders.
Cheers.
System specs:
AMD BE 7750 @ 200x14.5 = 2.9Ghz
Sapphire ATI HD 4870 512 @ Stock
2GB DDR2 1066 Ram
Windows 7 (32bit)
Playing the game at Medium @1680x1050, with some tweaked a bit lower - i prefer higher fps.
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