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5960X 4.4
2x R9 290X 1215/1615
14.11.1 drivers
Screen Space Ambient Occlusion=Standard
1080p
GTX 980 1552/1900 (Air)
4790k @ 4.6 (water)
4790k @ 4.9Ghz
GTX 980 @ 1471/1988
980 GTX Strix @ 1505/2001
4930k @ 4.5
347.52
DX11
1080p
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Ahh crap didnt see that, thought it looked too good to be true, saw a 6% gain in the .52 driver notes. I'll rerun tomorrow if i get chance its to late now I'm shattered.
Sorry for the time waste.
Thanks Kaap. Looks like mine is a bit of a dog on the clocksTried for 1200Mhz with +200mV on Trixx and passed Thief but failed on 3D11
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Will do ta.
and for comparison, a lowly specced system at 4k
fx 6100 std 3.3
msi r9 270x hawk 2gb vram 1150/1400
Average Frame Time(ms),Min Frame Time(ms),Average FPS,Max FPS,Benchmark Name
44.41,42.06,22.52,23.77,tessellation
49.04,28.88,20.39,34.62,lab_room_flyby
41.22,38.10,24.26,26.25,volumetric_light
45.64,43.16,21.91,23.17,large_shadowcaster
43.00,42.03,23.26,23.79,lab_room
,,,,
,,,,
44.66,28.88,22.47,34.62,Summary
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Engine Settings,,,,
Graphics
Stereo Mode=Off
Depth of Field=On
Level of Detail=Ultra
Texture Filtering=Anisotropic 16x
Full Screen=FullScreen
Deep Colour (30bpp)=On
FullScreen Resolution 30bpp=3840x2160
FullScreen Resolution 24bpp=3840x2160
Windowed Resolution=1920x1200
Vertical Sync=On
Particles=Ultra
ShadowMapResolution=2048
ShadowMapping=Ultra
MotionBlur=On
ChromaticAberrations=On
FilmGrainIntensity=1.0
Planar Reflections=On
Screen Space Ambient Occlusion=HDAO
Streaming Texture Heap Size=Default
Streaming Model Heap Size=Default
AntiAliasing=SMAA T1x
Field Of View=55
Volumetric Lighting=On
Multithreaded Shadow Rendering=Off
Audio
SFX Volume=7
Music Volume=7
Speaker Mode=Surround
Audio Language=System