Alpha Channel help

Soldato
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22 Oct 2005
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I've got an image of a window frame that I want to use as a texture. To make the window part of it see-through I need it to have an alpha value of 0, and make the window frame have an alpha value of 1. I've had a go at it in photoshop but I've hardly ever used photoshop so I don't really know if what I'm doing is right. Here is my original image along with my 2 attempts at setting the alpha channel:

imageshack2kl2.jpg


Are either of these two correct or is not possible to tell from that screenshot?
Thanks for any help.
 
The right hand one is correct from memory. The black areas are transparent, the white areas are what's kept of the image.
 
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