Alternate solution instead of threads (C# code)

Thank you mate :)
Any operation which takes time to complete (e.g. running some kind of animation) must be run on a separate thread. If it isn't, then the UI will become unresponsive for the duration of that operation, and won't paint properly either.
Well I was checking Windows Task Manager also.
Although I was not sure why the procedure was unresponsive during its running I guessed that something was going wrong...
 
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