AMBIENT OCCLUSION: an extensive guide on its algorithms and use in VR

Hello!
Our VR game developers created good material about ambient occlusion algorithms and using them in VR.

We have tested many AO algorithms available on a Unity Asset Store and have come to some conclusion.

If you are interested, you can read more about our experience here: Ambient Occlusion: An Extensive Guide on Its Algorithms and Use in VR

Thanks!

Just thought I'd let you know - some of your before/after slider images are the wrong way round. I.e before looks better than after.
 
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