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AMD: 40nm yields have stabilized

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http://www.guru3d.com/news/amd-40nm-yields-have-stablized/

AMD: 40nm yields have stablized
By Hilbert Hagedoorn, December 24, 2009 - 9:50 PM

AMD's 40nm yields at TSMC have stabilized, and that supply of Radeon HD 5800 series should improve from here. The company now explains that 40-nm yields at TSMC have stabilized, and supply of 5800-series cards should ramp up from here.

TSMC, the Taiwanese foundry that produces GPUs for both AMD and Nvidia, has been the main cause of the shortages. The firm owned up to poor yields—around 40%— in late October, but its CEO promised things would be back in order by the end of the year. Sounds like the company kept that promise.
 
Do you think we are likely to see any price drops back to the origional rrp come early next year or are we going to have to wait fo NV to start getting competitive?
 
Do you think we are likely to see any price drops back to the origional rrp come early next year or are we going to have to wait fo NV to start getting competitive?

Even if AMD can double the 40nm yields I doubt it will make much difference to the price as in the short term demand for these card is so high AMD can afford to whack a sizeable premium on its 5000 series cards which hasn't dented demand. As consumers we are reliant on Nvidia to release Fermi and assuming it's competitive we may then see prices start to drop.
 
People are completely misunderstand the "yield" issue that happened with TSMC recently and its really irritating.

I see no quote from AMD there, and AMD haven't commented on a yield drop per waifer and neither have TSMC.


Around October time TSMC announced a piece of equipment was working incorrectly, they lost 6 weeks of waifers, the yield per waifer didn't go down, the waifers were simply made badly and all were lost, the yield per waifer on other waifers didn't go up or down and they didn't promise they would go up or down by the end of the year. THey promised the replaced equipment would be in place by January(which probably means installed this month and tested, and in production in January).

THis doesn't increase yields per waifer, it increases the FACTORY yield. it would be much easier if they refered to it as simply factory output and not mix factory yield, waifer yield and so forth. They were capable of making 9k waifers a month at 40nm, they dropped to 6k waifers, with the fixed equipment they will be back at 9k waifers a month.

This is all well and good, it means more supply which is great, but each waifer costs the same to make, exactly the same as before, and with the same number of chips per waifer, theres no cost change for each core that comes out, just more cores from more waifers.

Fermi has all kinds of issues, leakage, the type thats a problem with 40nm is a HUGE problem and Nvidia's shader cores run at almost twice the speed and are exponentially more effected by the leakage than a core running half the speed. Add to that a seemingly not great design and the rumours are of course they have at least 2 shader clusters in every core not fully functioning.

The current guestimate on AMD's yields are significantly higher than Nvidia's recent Fermi yields, which were supposedly sub 5% for for 512sp parts on the A2 revision. AMD are supposedly at around 60%, though I wouldn't be surprised if that was only true for the 57XX parts and below, and actually lower for the higher end parts. AFAIK they had something clost to 85-90% yields on the 55nm process which was also around 1/3 cheaper per waifer anyway. a 40nm waifer costs $5000 to go through, a 55nm waifer is only around $3500.
 
...and the rumours are of course they have at least 2 shader clusters in every core not fully functioning.

I'd have thought that was just rumour... if they had atleast 2 cluster failures per core they could not make a target of 448sp for tesla parts and only maybe 448 for gaming parts. If it were true they'd be dropping back to 416. They are almost deffinatly having some issues with the shaders tho as can be seen from the fact that they can't get tesla parts to full spec with the more rigurous requirements a workstation card has to meet.
 
I'd have thought that was just rumour... if they had atleast 2 cluster failures per core they could not make a target of 448sp for tesla parts and only maybe 448 for gaming parts. If it were true they'd be dropping back to 416. They are almost deffinatly having some issues with the shaders tho as can be seen from the fact that they can't get tesla parts to full spec with the more rigurous requirements a workstation card has to meet.

512 sp's, 16 cluster, 32 shaders per cluster, 512 -(2x32) = 448?
 
Your misunderstanding me... if they are having atleast 2 cluster failure per core - the number of good 448 parts would be not worth the effort let alone the number of 512 parts... theres no way they could produce tesla parts with 448sp if that was the case... they'd have to drop back to 416sp.
 
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