In an interview AMD's Richard Huddy states that 4GB HBM is better than 8GB GDDR 5.
https://www.youtube.com/watch?v=NQ8YlXh-jbI
As is stated in the article and the transcript:
According to him 4GB HBM:
"Effectively get rid of frame buffer size.” He said it “exceeds the capability of 8GB or 12GB of memory and the reason for that is that there is so much bandwidth inside HBM that if you have system memory we can swap memory around inside the machine, swap between HBM and system memory and keep the working set in the 4 Gigabytes and it never get’s in the way of the GPU. “
He goes on to say: “What happens is you effectively get rid of the problems of frame buffer size and the extraordinary result that comes on the back of that is when you benchmark a Fiji chip is..when start to wind up the resolution higher and higher you would start to think that our 4GB would come to the limit to the headroom a bottleneck but far from that it actually as you wind the resolution up we get better and better we start beating a Titan X and indeed we consistently beat it if you go to high enough resolution so HBM is actually the future of memory."
Note AMD also did driver optimization for the 4GB HBM Limit (as noted by AnandTech review) by assigning engineering resource to it. As such you can see that in Shadow of Mordor despite it pushing 4GB it doesn't have any stutter maxed out.
https://www.youtube.com/watch?v=PPs96gghULY
Source:
TechAvenue
I would choose 4GB HBM over 8GB GDDR5 anyday!
https://www.youtube.com/watch?v=NQ8YlXh-jbI
As is stated in the article and the transcript:
According to him 4GB HBM:
"Effectively get rid of frame buffer size.” He said it “exceeds the capability of 8GB or 12GB of memory and the reason for that is that there is so much bandwidth inside HBM that if you have system memory we can swap memory around inside the machine, swap between HBM and system memory and keep the working set in the 4 Gigabytes and it never get’s in the way of the GPU. “
He goes on to say: “What happens is you effectively get rid of the problems of frame buffer size and the extraordinary result that comes on the back of that is when you benchmark a Fiji chip is..when start to wind up the resolution higher and higher you would start to think that our 4GB would come to the limit to the headroom a bottleneck but far from that it actually as you wind the resolution up we get better and better we start beating a Titan X and indeed we consistently beat it if you go to high enough resolution so HBM is actually the future of memory."
Note AMD also did driver optimization for the 4GB HBM Limit (as noted by AnandTech review) by assigning engineering resource to it. As such you can see that in Shadow of Mordor despite it pushing 4GB it doesn't have any stutter maxed out.
https://www.youtube.com/watch?v=PPs96gghULY
Source:
TechAvenue
I would choose 4GB HBM over 8GB GDDR5 anyday!
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