Well, I've had a quick search and not sure anything answers my actual question. So, I'm currently running a 28" 4k Monitor. Owned my 5700XT for a few days, however noticed this RIS thing last night and wondered what it was... started reading into it and seemed too good to be true. This could be a very stupid question.... so please, ignore my ignorance but the main article I read seemed to imply I just reduced the texture quality to around 80% rather than the actual res of the game.
https://www.techspot.com/article/1873-radeon-image-sharpening-vs-nvidia-dlss/
Although RIS can sharpen everything, however, when they're stating it can up detail levels from lower res, what is lower res? Do they mean the texture res or the actual game output res?
Example, in Battlefield 5 when I run 4k native on ULTRA (without AA) I'm running around 60fps. So, obviously wanting more fps without quality loss, if using RIS, do I literally
a). Run the game at a lower res or,
b). Is it as I think it is, that I keep the actual output of BF5 at 3840 × 2160 but reduce the textures to say 83% (3187x1793) and RIS upgrades the textures?
Im assuming it's b). Anyway last night I did it using option b) with textures at 83% in BF5 and the sharpness left at default in Radeon at 80% and got around 25-30fps more consistantly and couldnt' really notice any reduction in the quality fo the game when running around. Normally when you reduce the texture quality everything starts looking a bit crap...
I know this sounds a stupid question, but wanna make sure I've got it in my head... it might be that you can do a combination of ) and b), as long as I know it'll work either way, I can mess around until I have a picture that's as close to pure 4k as possible with the highest FPS.
If i'm not being thicker than a thick thing, and it's working as I think i.e. b). wow, like I say I was running around and just could't notice any difference in quality tbh YET was in the high 90fps as a billy bonus. I'm just wondering why not that many people (unless once again I'm being thick) aren't shouting from the rooftops about this as it "seems" to be one of the best inventions in graphics for a while, something that actually works!
https://www.techspot.com/article/1873-radeon-image-sharpening-vs-nvidia-dlss/
Although RIS can sharpen everything, however, when they're stating it can up detail levels from lower res, what is lower res? Do they mean the texture res or the actual game output res?
Example, in Battlefield 5 when I run 4k native on ULTRA (without AA) I'm running around 60fps. So, obviously wanting more fps without quality loss, if using RIS, do I literally
a). Run the game at a lower res or,
b). Is it as I think it is, that I keep the actual output of BF5 at 3840 × 2160 but reduce the textures to say 83% (3187x1793) and RIS upgrades the textures?
Im assuming it's b). Anyway last night I did it using option b) with textures at 83% in BF5 and the sharpness left at default in Radeon at 80% and got around 25-30fps more consistantly and couldnt' really notice any reduction in the quality fo the game when running around. Normally when you reduce the texture quality everything starts looking a bit crap...
I know this sounds a stupid question, but wanna make sure I've got it in my head... it might be that you can do a combination of ) and b), as long as I know it'll work either way, I can mess around until I have a picture that's as close to pure 4k as possible with the highest FPS.
If i'm not being thicker than a thick thing, and it's working as I think i.e. b). wow, like I say I was running around and just could't notice any difference in quality tbh YET was in the high 90fps as a billy bonus. I'm just wondering why not that many people (unless once again I'm being thick) aren't shouting from the rooftops about this as it "seems" to be one of the best inventions in graphics for a while, something that actually works!
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