Android programming and USB Host

Soldato
Joined
23 Nov 2007
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Lancashire, UK
I've done various bits of C in the past, but never anything hugely significant, and I've never developed for Android, which is obviously Java.

I've had an idea for hooking up a particular piece of kit via USB (the manufacturer is happy to give me information on what it outputs) to a phone via an app, such that the phone can record the data stream sent from the kit.

In terms of complexity of android development, how bold is this? It sounds fairly simple to me, I'll effectively just be tapping into what I presume will be an already existing API resource to access USB Host, and then using my local program to record and display the data stream from the kit. Unless of course I'm missing some fundamental complexities in Android programming....

Any thoughts from some more experienced people? Cheers!
 
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