Anisotropic filtering in games

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Joined
8 Jul 2005
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1,407
Before I start let me get this out of the way, I LOVE MY 360, I LOVE MY 360.

Why is anisotropic filtering used so little or even at all in 360 games. Loads of games, such as Oblivion, look a lot better when using it. I asked this question on another 360 forum and was accused by some by starting a flame war or being some PS3 troll - crazy.
 
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