Another pc gaming rant.

strange my spec runs gtaiv at a decent 30-50 fps. it sometimes stutters due to fps going up and down constantly but its very playable - everything on highest except draw distance and advanced shadows down a bit.
 
it was a 'terrible over-rated badly ported below average console game', the worlds greatest PC wouldnt make it any better.

the game was written/coded specifically for the consoles hence why it looks and runs better... Graphics do not make a good game, but even the gameplay couldnt save this turd :eek:

Please don't tell me you think GTA looks or runs better on either the PS3 or 360.

I've played the 360 version and watched the PS3 version being played. At no point do they look as nice or run as well as on a decent PC (I played GTA IV on a oc'd 6600 with a GTX280).

With the 360 version (this isn't an anti console rant, I have a 360), I had no problem in all but killing the framerate. It was poor, so I held off for the PC version.

The PS3 version (viewed on a friends PS3) is a total joke, so much that even though he'd bought it, when Morrisons did the £10 deal, he bought it on the PC. It doesn't even run at 720p (it's at 630 and has to upscale). I'd hazard a guess that most people here would think that's fairly dire. I won't even go in to the whole texture quality issue.

All in all I think the PC version is actually a good port, and is much better (at least post-patch) than the console releases (again assuming you're running a decent setup). People just seem to forget how bad the console versions were in the first place. If you're mainly a PC game and have never seen the console versions, make the effort. You'll be shocked at how bad they are.
 
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Err?
I have a 295 GTX and i play GTA4 at 2560x1600 on the highest setting and get over 30FPS almost all the time. So obviously something is wrong with your computer.
Make sure you have lastest drivers, latest DirectX, and the .Net framework 3.5 and the service pack for it (important!).

And before some idiot says it's because of my CPU - it's not. The game barely uses 10% CPU usage on my i7 at the most demanding of times. Same with just about any other game, all this **** the kids post on these forums about needing a super fast processor for a game of any sort is rubbish.

For instance: Crysis, GTA4, GRID, Oblivion, COD4, COD5, Mirrors Edge, Fallout3 - all use 25% CPU usage or under on my old 3.7GHz penryn quad.


The graphics are actually very good, on the highest settings. When you create a world as complex as GTA4 you cant have super high polygon counts on people when theres easily over 30+ people on screen at once in areas, with 20+ cars.
You can go the Crysis route with low amounts of enemies and high polygon counts + high res textures, or have tons of people + cars + a complex city and do it the GTA way.
If GTA4 had characters looking anything near as good as the ones in Crysis and cars looking as good as in GRID, then THAT would cripple any PC.

Thanks I will check that out tonight and see if I get an improvement.:)
 
TBH my xbox 360 couldnt run GTA4 properly. Dipped below 30 so often it gave me motion sickness. Sold it :o Not a great game anyway to be honest. I didn't buy so i could go on imaginary dates every 2 minutes.....i mean WTF.

Terrible framerate and that was at 720p with no AA!
 
I suppose it is that kind of game where the jaggies will always be more apparent due to its environment (lots of buildings/straight edges).
 
Please don't tell me you think GTA looks or runs better on either the PS3 or 360.

I've played the 360 version and watched the PS3 version being played. At no point do they look as nice or run as well as on a decent PC (I played GTA IV on a oc'd 6600 with a GTX280).

With the 360 version (this isn't an anti console rant, I have a 360), I had no problem in all but killing the framerate. It was poor, so I held off for the PC version.

The PS3 version (viewed on a friends PS3) is a total joke, so much that even though he'd bought it, when Morrisons did the £10 deal, he bought it on the PC. It doesn't even run at 720p (it's at 630 and has to upscale). I'd hazard a guess that most people here would think that's fairly dire. I won't even go in to the whole texture quality issue.

All in all I think the PC version is actually a good port, and is much better (at least post-patch) than the console releases (again assuming you're running a decent setup). People just seem to forget how bad the console versions were in the first place. If you're mainly a PC game and have never seen the console versions, make the effort. You'll be shocked at how bad they are.
I can back this up as I bought the PS3 version on release date as then the PC was not confirmed. It looked poor and had FPS problems as well. The shadows in particular looked 8bit quality!

PC version is a long way ahead but needs a mid to high end CPU & GPU otherwise you have to compromise on gfx detail settings. PC on low details is the same as X360+PS3 according to Rockstar. GTA games have never ever looked amazing its more about the size of the game world and the number of things to do in it.

I can run this @ a solid 30FPS with max gfx + vysnc (all detail levels including traffic sliders as far as they can go) on a GTX260-216 @ 1920x1200 which is hardly high end now.

People forget that @ 1920x1200 the PC has to render over 100% more pixels than the consoles so that it can even do this at all is amazing performance.
 
I have C2D 3.16ghz, 2gigs ram 792mhz, GTX 280 1GB oc.
I finished the game, version 1.0.3 (original) with settings:
1680*1050
High
High
Very High
Very High
Highest
30
30
30
0
OFF
OFF

It looked amazing (much better than on any console) and played fine, 30-60 fps, perfectly playable.

The port is okay.
 
The game is a CPU hog, simple as. It doesnt really need much in GPU power (just vRAM). I had a X2 6000+ once, and GTA4 was playable on it, with drops when things got heavy. I then got a Q6600, and it gave me a nice little boost on FPS, and the frame drops disapeared (more threads or whatever for the game to work with). The only CPU's ive seen running the game at 60 FPS are the i7's. Also, ATI's drivers or Rockstars coding for ATI is epic fail, the game runs better on lesser Nvidia hardware than some of ATI's top stuff (not that its related to OP as he has an Nvidia card, just saying ;)).

I agree the game came out in a dire state, but its been getting better since and Rockstar do seem to be trying to fix up all the problems people have been reporting. The game seems very stable and runs well atm with the 1.0.3.0 patch.

Edit - Also just to add, ive been playing the 360 version recently, and i was surprised how much the FPS dropped here and there, worse than my X2 ever did, meh, the game just loves CPU's :).
 
The game is a CPU hog, simple as. It doesnt really need much in GPU power (just vRAM). I had a X2 6000+ once, and GTA4 was playable on it, with drops when things got heavy. I then got a Q6600, and it gave me a nice little boost on FPS, and the frame drops disapeared (more threads or whatever for the game to work with). The only CPU's ive seen running the game at 60 FPS are the i7's. Also, ATI's drivers or Rockstars coding for ATI is epic fail, the game runs better on lesser Nvidia hardware than some of ATI's top stuff (not that its related to OP as he has an Nvidia card, just saying ;)).

I agree the game came out in a dire state, but its been getting better since and Rockstar do seem to be trying to fix up all the problems people have been reporting. The game seems very stable and runs well atm with the 1.0.3.0 patch.

Edit - Also just to add, ive been playing the 360 version recently, and i was surprised how much the FPS dropped here and there, worse than my X2 ever did, meh, the game just loves CPU's :).

yeh the 360 version is a frame rate train wreck .
 
gta4 worked fine on 360 imo. I think you all have to realise you are perfectionists or you would not buy such expensive graphics cards in the first place.

I dont know about the pc so much but most people will think gta4 was fine or would be more critical of the story or gameplay
 
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