Added a duck timer that prevents duck spamming while running around on-ground
In-air, players are only allowed to duck once before they touch ground again
Fixed several bounding box issues with jumping, falling, and rocket jump air-walking. Bounding box should be much more accurate there now
Increased backstab check so that Spies can side-stab again
When disguising, Spies now always start showing the primary weapon in their disguise, and can then switch it with the last-disguise key
So the spies killing abilities have again been increased, wasn't enough that the backstab as of last update was a superfast insta kill now they can again do it from the sides.

Also crouch jumping seems to be somewhat nerfed, for some reason i couldnt jump on top of my sentry as engineer when thats something i could always do before.
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