Another tf2 update

Caporegime
Joined
18 Oct 2002
Posts
41,025
Location
Ireland
Added a duck timer that prevents duck spamming while running around on-ground

In-air, players are only allowed to duck once before they touch ground again

Fixed several bounding box issues with jumping, falling, and rocket jump air-walking. Bounding box should be much more accurate there now

Increased backstab check so that Spies can side-stab again

When disguising, Spies now always start showing the primary weapon in their disguise, and can then switch it with the last-disguise key

So the spies killing abilities have again been increased, wasn't enough that the backstab as of last update was a superfast insta kill now they can again do it from the sides.

:rolleyes:

Also crouch jumping seems to be somewhat nerfed, for some reason i couldnt jump on top of my sentry as engineer when thats something i could always do before.
 
Last edited:
Added a duck timer that prevents duck spamming while running around on-ground

For a minute there I thought there was an update I'd missed that allowed a class to release flocks of ducks as a new weapon. You can tell its a friday!

PK!
 
Back
Top Bottom